Updates to reflect SpeakProvider refactoring.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@395 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -39,7 +39,7 @@ import com.threerings.presents.dobj.AttributeChangedEvent;
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.dobj.MessageEvent;
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import com.threerings.presents.dobj.MessageEvent;
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import com.threerings.crowd.chat.server.SpeakProvider;
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import com.threerings.crowd.chat.server.SpeakUtil;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.data.PlaceObject;
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import com.threerings.crowd.data.PlaceObject;
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@@ -391,8 +391,7 @@ public class GameManager extends PlaceManager
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*
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*
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* @param waitForStart if true, the message will not be sent until the game has started.
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* @param waitForStart if true, the message will not be sent until the game has started.
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*/
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*/
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public void systemMessage (
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public void systemMessage (String msgbundle, String msg, boolean waitForStart)
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String msgbundle, String msg, boolean waitForStart)
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{
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{
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if (waitForStart && ((_gameobj == null) || (_gameobj.state == GameObject.PRE_GAME))) {
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if (waitForStart && ((_gameobj == null) || (_gameobj.state == GameObject.PRE_GAME))) {
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// queue up the message.
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// queue up the message.
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@@ -404,7 +403,7 @@ public class GameManager extends PlaceManager
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}
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}
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// otherwise, just deliver the message
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// otherwise, just deliver the message
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SpeakProvider.sendInfo(_gameobj, msgbundle, msg);
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SpeakUtil.sendInfo(_gameobj, msgbundle, msg);
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}
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}
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/**
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/**
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@@ -32,7 +32,7 @@ import com.threerings.presents.server.InvocationException;
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import com.threerings.presents.server.InvocationProvider;
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import com.threerings.presents.server.InvocationProvider;
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import com.threerings.crowd.chat.data.ChatCodes;
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import com.threerings.crowd.chat.data.ChatCodes;
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import com.threerings.crowd.chat.server.SpeakProvider;
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import com.threerings.crowd.chat.server.SpeakUtil;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.server.PlaceRegistry;
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import com.threerings.crowd.server.PlaceRegistry;
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@@ -182,7 +182,7 @@ public class SpotProvider
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BodyObject source = (BodyObject)caller;
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BodyObject source = (BodyObject)caller;
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String errmsg = source.checkAccess(ChatCodes.CHAT_ACCESS, null);
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String errmsg = source.checkAccess(ChatCodes.CHAT_ACCESS, null);
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if (errmsg != null) {
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if (errmsg != null) {
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SpeakProvider.sendFeedback(source, MessageManager.GLOBAL_BUNDLE, errmsg);
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SpeakUtil.sendFeedback(source, MessageManager.GLOBAL_BUNDLE, errmsg);
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} else {
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} else {
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sendClusterChatMessage(ScenePlace.getSceneId(source), source.getOid(),
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sendClusterChatMessage(ScenePlace.getSceneId(source), source.getOid(),
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source.getVisibleName(), null, message, mode);
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source.getVisibleName(), null, message, mode);
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@@ -32,7 +32,7 @@ import com.threerings.presents.dobj.Subscriber;
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import com.threerings.presents.dobj.ObjectAccessException;
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import com.threerings.presents.dobj.ObjectAccessException;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.crowd.chat.server.SpeakProvider;
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import com.threerings.crowd.chat.server.SpeakUtil;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.data.OccupantInfo;
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import com.threerings.crowd.data.OccupantInfo;
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import com.threerings.crowd.server.CrowdServer;
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import com.threerings.crowd.server.CrowdServer;
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@@ -393,7 +393,7 @@ public class SpotSceneManager extends SceneManager
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Log.warning("Non-clustered user requested cluster speak [where=" + where() +
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Log.warning("Non-clustered user requested cluster speak [where=" + where() +
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", chatter=" + source + " (" + sourceOid + "), msg=" + message + "].");
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", chatter=" + source + " (" + sourceOid + "), msg=" + message + "].");
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} else {
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} else {
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SpeakProvider.sendSpeak(clrec.getClusterObject(), source, bundle, message, mode);
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SpeakUtil.sendSpeak(clrec.getClusterObject(), source, bundle, message, mode);
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}
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}
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}
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}
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