Well, shit. MDB points out something I completely missed: these Flex Library Project files contain

an enumerated list of every class in the library.  Since there are (as far as I know) only two 
people currently using Flex Builder, and since these project files are easy to create and maintain
locally, lets not deal with keeping a versioned copy up to date every time a file is created, 
removed or renamed.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@674 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Nathan Curtis
2008-07-24 16:26:28 +00:00
parent d0100b5e5d
commit 08442682f8
3 changed files with 0 additions and 133 deletions
-17
View File
@@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<actionScriptProperties mainApplicationPath="vilya_as.as" version="3">
<compiler additionalCompilerArguments="" copyDependentFiles="false" enableModuleDebug="true" generateAccessible="false" htmlExpressInstall="true" htmlGenerate="false" htmlHistoryManagement="false" htmlPlayerVersion="9.0.28" htmlPlayerVersionCheck="true" outputFolderPath="" strict="true" useApolloConfig="false" verifyDigests="true" warn="true">
<compilerSourcePath/>
<libraryPath defaultLinkType="1">
<libraryPathEntry kind="4" path=""/>
<libraryPathEntry kind="3" linkType="1" path="/nenya_as/nenya_as.swc" useDefaultLinkType="false"/>
<libraryPathEntry kind="3" linkType="1" path="/narya_as/narya_as.swc" useDefaultLinkType="false"/>
</libraryPath>
<sourceAttachmentPath/>
</compiler>
<applications>
<application path="vilya_as.as"/>
</applications>
<modules/>
<buildCSSFiles/>
</actionScriptProperties>
-98
View File
@@ -1,98 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<flexLibProperties version="1">
<includeClasses>
<classEntry path="com.threerings.parlor.card.data.Card"/>
<classEntry path="com.threerings.parlor.card.data.CardCodes"/>
<classEntry path="com.threerings.parlor.card.data.Deck"/>
<classEntry path="com.threerings.parlor.card.data.Hand"/>
<classEntry path="com.threerings.parlor.card.data.PlayerCard"/>
<classEntry path="com.threerings.parlor.card.trick.client.TrickCardGameService"/>
<classEntry path="com.threerings.parlor.card.trick.data.TrickCardGameMarshaller"/>
<classEntry path="com.threerings.parlor.client.DefaultFlexTableConfigurator"/>
<classEntry path="com.threerings.parlor.client.GameReadyObserver"/>
<classEntry path="com.threerings.parlor.client.Invitation"/>
<classEntry path="com.threerings.parlor.client.InvitationHandler"/>
<classEntry path="com.threerings.parlor.client.InvitationResponseObserver"/>
<classEntry path="com.threerings.parlor.client.ParlorDecoder"/>
<classEntry path="com.threerings.parlor.client.ParlorDirector"/>
<classEntry path="com.threerings.parlor.client.ParlorReceiver"/>
<classEntry path="com.threerings.parlor.client.ParlorService"/>
<classEntry path="com.threerings.parlor.client.ParlorService_InviteListener"/>
<classEntry path="com.threerings.parlor.client.SeatednessObserver"/>
<classEntry path="com.threerings.parlor.client.TableConfigurator"/>
<classEntry path="com.threerings.parlor.client.TableDirector"/>
<classEntry path="com.threerings.parlor.client.TableObserver"/>
<classEntry path="com.threerings.parlor.client.TableService"/>
<classEntry path="com.threerings.parlor.data.ChoiceParameter"/>
<classEntry path="com.threerings.parlor.data.Parameter"/>
<classEntry path="com.threerings.parlor.data.ParlorCodes"/>
<classEntry path="com.threerings.parlor.data.ParlorMarshaller"/>
<classEntry path="com.threerings.parlor.data.ParlorMarshaller_InviteMarshaller"/>
<classEntry path="com.threerings.parlor.data.RangeParameter"/>
<classEntry path="com.threerings.parlor.data.Table"/>
<classEntry path="com.threerings.parlor.data.TableConfig"/>
<classEntry path="com.threerings.parlor.data.TableLobbyObject"/>
<classEntry path="com.threerings.parlor.data.TableMarshaller"/>
<classEntry path="com.threerings.parlor.data.ToggleParameter"/>
<classEntry path="com.threerings.parlor.game.client.FlexGameConfigurator"/>
<classEntry path="com.threerings.parlor.game.client.GameConfigurator"/>
<classEntry path="com.threerings.parlor.game.client.GameController"/>
<classEntry path="com.threerings.parlor.game.client.GameControllerDelegate"/>
<classEntry path="com.threerings.parlor.game.data.GameAI"/>
<classEntry path="com.threerings.parlor.game.data.GameCodes"/>
<classEntry path="com.threerings.parlor.game.data.GameConfig"/>
<classEntry path="com.threerings.parlor.game.data.GameObject"/>
<classEntry path="com.threerings.parlor.turn.client.TurnGameController"/>
<classEntry path="com.threerings.parlor.turn.client.TurnGameControllerDelegate"/>
<classEntry path="com.threerings.parlor.turn.data.TurnGameObject"/>
<classEntry path="com.threerings.parlor.util.ParlorContext"/>
<classEntry path="com.threerings.whirled.client.PendingData"/>
<classEntry path="com.threerings.whirled.client.SceneController"/>
<classEntry path="com.threerings.whirled.client.SceneDecoder"/>
<classEntry path="com.threerings.whirled.client.SceneDirector"/>
<classEntry path="com.threerings.whirled.client.SceneDirector_MoveHandler"/>
<classEntry path="com.threerings.whirled.client.SceneReceiver"/>
<classEntry path="com.threerings.whirled.client.SceneService"/>
<classEntry path="com.threerings.whirled.client.SceneService_SceneMoveListener"/>
<classEntry path="com.threerings.whirled.client.persist.SceneRepository"/>
<classEntry path="com.threerings.whirled.data.AuxModel"/>
<classEntry path="com.threerings.whirled.data.DefaultSceneConfig"/>
<classEntry path="com.threerings.whirled.data.Scene"/>
<classEntry path="com.threerings.whirled.data.SceneCodes"/>
<classEntry path="com.threerings.whirled.data.SceneImpl"/>
<classEntry path="com.threerings.whirled.data.SceneMarshaller"/>
<classEntry path="com.threerings.whirled.data.SceneMarshaller_SceneMoveMarshaller"/>
<classEntry path="com.threerings.whirled.data.SceneModel"/>
<classEntry path="com.threerings.whirled.data.SceneObject"/>
<classEntry path="com.threerings.whirled.data.ScenePlace"/>
<classEntry path="com.threerings.whirled.data.SceneUpdate"/>
<classEntry path="com.threerings.whirled.spot.client.SpotSceneController"/>
<classEntry path="com.threerings.whirled.spot.client.SpotSceneDirector"/>
<classEntry path="com.threerings.whirled.spot.client.SpotService"/>
<classEntry path="com.threerings.whirled.spot.data.Cluster"/>
<classEntry path="com.threerings.whirled.spot.data.ClusterObject"/>
<classEntry path="com.threerings.whirled.spot.data.ClusteredBodyObject"/>
<classEntry path="com.threerings.whirled.spot.data.Location"/>
<classEntry path="com.threerings.whirled.spot.data.ModifyPortalsUpdate"/>
<classEntry path="com.threerings.whirled.spot.data.Portal"/>
<classEntry path="com.threerings.whirled.spot.data.SceneLocation"/>
<classEntry path="com.threerings.whirled.spot.data.SpotCodes"/>
<classEntry path="com.threerings.whirled.spot.data.SpotMarshaller"/>
<classEntry path="com.threerings.whirled.spot.data.SpotScene"/>
<classEntry path="com.threerings.whirled.spot.data.SpotSceneImpl"/>
<classEntry path="com.threerings.whirled.spot.data.SpotSceneModel"/>
<classEntry path="com.threerings.whirled.spot.data.SpotSceneObject"/>
<classEntry path="com.threerings.whirled.util.NoSuchSceneError"/>
<classEntry path="com.threerings.whirled.util.SceneFactory"/>
<classEntry path="com.threerings.whirled.util.UpdateList"/>
<classEntry path="com.threerings.whirled.util.WhirledContext"/>
<classEntry path="com.threerings.whirled.zone.client.ZoneService"/>
<classEntry path="com.threerings.whirled.zone.client.ZoneService_ZoneMoveListener"/>
<classEntry path="com.threerings.whirled.zone.data.SceneSummary"/>
<classEntry path="com.threerings.whirled.zone.data.ZoneMarshaller"/>
<classEntry path="com.threerings.whirled.zone.data.ZoneMarshaller_ZoneMoveMarshaller"/>
<classEntry path="com.threerings.whirled.zone.data.ZoneSummary"/>
</includeClasses>
<includeResources/>
<namespaceManifests/>
</flexLibProperties>
-18
View File
@@ -1,18 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>vilya_as</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.adobe.flexbuilder.project.flexbuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.adobe.flexbuilder.project.flexlibnature</nature>
<nature>com.adobe.flexbuilder.project.actionscriptnature</nature>
</natures>
</projectDescription>