Well, shit. MDB points out something I completely missed: these Flex Library Project files contain
an enumerated list of every class in the library. Since there are (as far as I know) only two people currently using Flex Builder, and since these project files are easy to create and maintain locally, lets not deal with keeping a versioned copy up to date every time a file is created, removed or renamed. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@674 c613c5cb-e716-0410-b11b-feb51c14d237
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<actionScriptProperties mainApplicationPath="vilya_as.as" version="3">
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<compiler additionalCompilerArguments="" copyDependentFiles="false" enableModuleDebug="true" generateAccessible="false" htmlExpressInstall="true" htmlGenerate="false" htmlHistoryManagement="false" htmlPlayerVersion="9.0.28" htmlPlayerVersionCheck="true" outputFolderPath="" strict="true" useApolloConfig="false" verifyDigests="true" warn="true">
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<compilerSourcePath/>
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<libraryPath defaultLinkType="1">
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<libraryPathEntry kind="4" path=""/>
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<libraryPathEntry kind="3" linkType="1" path="/nenya_as/nenya_as.swc" useDefaultLinkType="false"/>
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<libraryPathEntry kind="3" linkType="1" path="/narya_as/narya_as.swc" useDefaultLinkType="false"/>
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</libraryPath>
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<sourceAttachmentPath/>
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</compiler>
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<applications>
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<application path="vilya_as.as"/>
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</applications>
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<modules/>
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<buildCSSFiles/>
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</actionScriptProperties>
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@@ -1,98 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<flexLibProperties version="1">
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<includeClasses>
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<classEntry path="com.threerings.parlor.card.data.Card"/>
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<classEntry path="com.threerings.parlor.card.data.CardCodes"/>
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<classEntry path="com.threerings.parlor.card.data.Deck"/>
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<classEntry path="com.threerings.parlor.card.data.Hand"/>
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<classEntry path="com.threerings.parlor.card.data.PlayerCard"/>
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<classEntry path="com.threerings.parlor.card.trick.client.TrickCardGameService"/>
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<classEntry path="com.threerings.parlor.card.trick.data.TrickCardGameMarshaller"/>
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<classEntry path="com.threerings.parlor.client.DefaultFlexTableConfigurator"/>
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<classEntry path="com.threerings.parlor.client.GameReadyObserver"/>
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<classEntry path="com.threerings.parlor.client.Invitation"/>
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<classEntry path="com.threerings.parlor.client.InvitationHandler"/>
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<classEntry path="com.threerings.parlor.client.InvitationResponseObserver"/>
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<classEntry path="com.threerings.parlor.client.ParlorDecoder"/>
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<classEntry path="com.threerings.parlor.client.ParlorDirector"/>
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<classEntry path="com.threerings.parlor.client.ParlorReceiver"/>
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<classEntry path="com.threerings.parlor.client.ParlorService"/>
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<classEntry path="com.threerings.parlor.client.ParlorService_InviteListener"/>
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<classEntry path="com.threerings.parlor.client.SeatednessObserver"/>
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<classEntry path="com.threerings.parlor.client.TableConfigurator"/>
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<classEntry path="com.threerings.parlor.client.TableDirector"/>
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<classEntry path="com.threerings.parlor.client.TableObserver"/>
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<classEntry path="com.threerings.parlor.client.TableService"/>
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<classEntry path="com.threerings.parlor.data.ChoiceParameter"/>
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<classEntry path="com.threerings.parlor.data.Parameter"/>
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<classEntry path="com.threerings.parlor.data.ParlorCodes"/>
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<classEntry path="com.threerings.parlor.data.ParlorMarshaller"/>
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<classEntry path="com.threerings.parlor.data.ParlorMarshaller_InviteMarshaller"/>
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<classEntry path="com.threerings.parlor.data.RangeParameter"/>
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<classEntry path="com.threerings.parlor.data.Table"/>
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<classEntry path="com.threerings.parlor.data.TableConfig"/>
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<classEntry path="com.threerings.parlor.data.TableLobbyObject"/>
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<classEntry path="com.threerings.parlor.data.TableMarshaller"/>
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<classEntry path="com.threerings.parlor.data.ToggleParameter"/>
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<classEntry path="com.threerings.parlor.game.client.FlexGameConfigurator"/>
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<classEntry path="com.threerings.parlor.game.client.GameConfigurator"/>
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<classEntry path="com.threerings.parlor.game.client.GameController"/>
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<classEntry path="com.threerings.parlor.game.client.GameControllerDelegate"/>
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<classEntry path="com.threerings.parlor.game.data.GameAI"/>
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<classEntry path="com.threerings.parlor.game.data.GameCodes"/>
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<classEntry path="com.threerings.parlor.game.data.GameConfig"/>
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<classEntry path="com.threerings.parlor.game.data.GameObject"/>
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<classEntry path="com.threerings.parlor.turn.client.TurnGameController"/>
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<classEntry path="com.threerings.parlor.turn.client.TurnGameControllerDelegate"/>
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<classEntry path="com.threerings.parlor.turn.data.TurnGameObject"/>
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<classEntry path="com.threerings.parlor.util.ParlorContext"/>
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<classEntry path="com.threerings.whirled.client.PendingData"/>
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<classEntry path="com.threerings.whirled.client.SceneController"/>
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<classEntry path="com.threerings.whirled.client.SceneDecoder"/>
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<classEntry path="com.threerings.whirled.client.SceneDirector"/>
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<classEntry path="com.threerings.whirled.client.SceneDirector_MoveHandler"/>
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<classEntry path="com.threerings.whirled.client.SceneReceiver"/>
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<classEntry path="com.threerings.whirled.client.SceneService"/>
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<classEntry path="com.threerings.whirled.client.SceneService_SceneMoveListener"/>
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<classEntry path="com.threerings.whirled.client.persist.SceneRepository"/>
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<classEntry path="com.threerings.whirled.data.AuxModel"/>
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<classEntry path="com.threerings.whirled.data.DefaultSceneConfig"/>
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<classEntry path="com.threerings.whirled.data.Scene"/>
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<classEntry path="com.threerings.whirled.data.SceneCodes"/>
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<classEntry path="com.threerings.whirled.data.SceneImpl"/>
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<classEntry path="com.threerings.whirled.data.SceneMarshaller"/>
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<classEntry path="com.threerings.whirled.data.SceneMarshaller_SceneMoveMarshaller"/>
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<classEntry path="com.threerings.whirled.data.SceneModel"/>
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<classEntry path="com.threerings.whirled.data.SceneObject"/>
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<classEntry path="com.threerings.whirled.data.ScenePlace"/>
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<classEntry path="com.threerings.whirled.data.SceneUpdate"/>
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<classEntry path="com.threerings.whirled.spot.client.SpotSceneController"/>
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<classEntry path="com.threerings.whirled.spot.client.SpotSceneDirector"/>
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<classEntry path="com.threerings.whirled.spot.client.SpotService"/>
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<classEntry path="com.threerings.whirled.spot.data.Cluster"/>
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<classEntry path="com.threerings.whirled.spot.data.ClusterObject"/>
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<classEntry path="com.threerings.whirled.spot.data.ClusteredBodyObject"/>
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<classEntry path="com.threerings.whirled.spot.data.Location"/>
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<classEntry path="com.threerings.whirled.spot.data.ModifyPortalsUpdate"/>
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<classEntry path="com.threerings.whirled.spot.data.Portal"/>
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<classEntry path="com.threerings.whirled.spot.data.SceneLocation"/>
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<classEntry path="com.threerings.whirled.spot.data.SpotCodes"/>
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<classEntry path="com.threerings.whirled.spot.data.SpotMarshaller"/>
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<classEntry path="com.threerings.whirled.spot.data.SpotScene"/>
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<classEntry path="com.threerings.whirled.spot.data.SpotSceneImpl"/>
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<classEntry path="com.threerings.whirled.spot.data.SpotSceneModel"/>
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<classEntry path="com.threerings.whirled.spot.data.SpotSceneObject"/>
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<classEntry path="com.threerings.whirled.util.NoSuchSceneError"/>
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<classEntry path="com.threerings.whirled.util.SceneFactory"/>
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<classEntry path="com.threerings.whirled.util.UpdateList"/>
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<classEntry path="com.threerings.whirled.util.WhirledContext"/>
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<classEntry path="com.threerings.whirled.zone.client.ZoneService"/>
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<classEntry path="com.threerings.whirled.zone.client.ZoneService_ZoneMoveListener"/>
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<classEntry path="com.threerings.whirled.zone.data.SceneSummary"/>
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<classEntry path="com.threerings.whirled.zone.data.ZoneMarshaller"/>
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<classEntry path="com.threerings.whirled.zone.data.ZoneMarshaller_ZoneMoveMarshaller"/>
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<classEntry path="com.threerings.whirled.zone.data.ZoneSummary"/>
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</includeClasses>
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<includeResources/>
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<namespaceManifests/>
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</flexLibProperties>
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@@ -1,18 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>vilya_as</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>com.adobe.flexbuilder.project.flexbuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>com.adobe.flexbuilder.project.flexlibnature</nature>
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<nature>com.adobe.flexbuilder.project.actionscriptnature</nature>
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</natures>
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</projectDescription>
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