Gah, my bad: we've got to return the value from the friend function.
Of course, the flash documentation says that function.apply() returns void, but luckily this is not the case. DO NOT TRUST THEIR DOCS, they are riddled with errors. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@210 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -605,7 +605,7 @@ public class EZGameControl extends BaseControl
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{
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// var args
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args.unshift(name);
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callEZCode.apply(this, args);
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return callEZCode.apply(this, args);
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}
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/**
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