## Uses of Interface
com.threerings.parlor.data.ParlorCodes

Packages that use ParlorCodes
com.threerings.parlor.card.server
com.threerings.parlor.client
com.threerings.parlor.data
com.threerings.parlor.game.server
com.threerings.parlor.server
com.threerings.puzzle.server

### Uses of ParlorCodes in com.threerings.parlor.card.server

Classes in com.threerings.parlor.card.server that implement ParlorCodes
`class` `CardGameManager` A manager class for card games.

### Uses of ParlorCodes in com.threerings.parlor.client

Classes in com.threerings.parlor.client that implement ParlorCodes
`class` `Invitation` The invitation class is used to track information related to outstanding invitations generated by or targeted to this client.
`class` `ParlorDirector` The parlor director manages the client side of the game configuration and matchmaking processes.

### Uses of ParlorCodes in com.threerings.parlor.data

Classes in com.threerings.parlor.data that implement ParlorCodes
`class` `Table` This class represents a table that is being used to matchmake a game by the Parlor services.

### Uses of ParlorCodes in com.threerings.parlor.game.server

Classes in com.threerings.parlor.game.server that implement ParlorCodes
`class` `GameManager` The game manager handles the server side management of a game.

### Uses of ParlorCodes in com.threerings.parlor.server

Classes in com.threerings.parlor.server that implement ParlorCodes
`class` `ParlorManager` The parlor manager is responsible for the parlor services in aggregate.
`class` `TableManager` A table manager can be used by a place manager (or other entity) to take care of the management of a table matchmaking service on a particular distributed object.

### Uses of ParlorCodes in com.threerings.puzzle.server

Classes in com.threerings.puzzle.server that implement ParlorCodes
`class` `PuzzleManager` Extends the `GameManager` with facilities for puzzle games.