## Uses of Class
com.threerings.stage.data.StageLocation

Packages that use StageLocation
com.threerings.stage.client
com.threerings.stage.data
com.threerings.stage.server
com.threerings.stage.util

### Uses of StageLocation in com.threerings.stage.client

Methods in com.threerings.stage.client with parameters of type StageLocation
`void` StageSceneController.`handleLocationClicked(Object source, StageLocation loc)` Called when the user clicks on a location within the scene.

### Uses of StageLocation in com.threerings.stage.data

Methods in com.threerings.stage.data that return StageLocation
`StageLocation` StageLocation.`clone()`

### Uses of StageLocation in com.threerings.stage.server

Methods in com.threerings.stage.server with parameters of type StageLocation
`boolean` StageSceneManager.`mayStandAtLocation(com.threerings.crowd.data.BodyObject source, StageLocation loc)` Called by NPPs to determine whether or not they can stand at the specified location.

### Uses of StageLocation in com.threerings.stage.util

Methods in com.threerings.stage.util that return StageLocation
`static StageLocation` StageSceneUtil.`findStandingSpot(Rectangle foot, int dist, com.threerings.media.util.AStarPathUtil.TraversalPred pred, Object traverser, Point nearto, int orient)` Locates a spot to stand near the supplied rectangular footprint.
`static StageLocation` StageSceneUtil.`locationForObject(com.threerings.media.tile.TileManager tilemgr, int tileId, int tx, int ty)` Does the necessary jiggery pokery to figure out where the specified object's associated location is.
`static StageLocation` StageSceneUtil.`locationForObject(com.threerings.media.tile.TileManager tilemgr, int tileId, int tx, int ty, int orient)` Does the necessary jiggery pokery to figure out where the specified object's associated location is.
`static StageLocation` StageSceneUtil.`locationForObject(com.threerings.media.tile.TileManager tilemgr, com.threerings.miso.data.ObjectInfo info)` Does the necessary jiggery pokery to figure out where the specified object's associated location is.
`static StageLocation` StageSceneUtil.`locationForObject(com.threerings.media.tile.TileManager tilemgr, com.threerings.miso.data.ObjectInfo info, int orient)` Does the necessary jiggery pokery to figure out where the specified object's associated location is.