# Uses of Package
com.threerings.whirled.data

Packages that use com.threerings.whirled.data
com.threerings.stage.client
com.threerings.stage.data
com.threerings.stage.server
com.threerings.whirled.client
com.threerings.whirled.client.persist
com.threerings.whirled.data
com.threerings.whirled.server
com.threerings.whirled.server.persist
com.threerings.whirled.spot.client
com.threerings.whirled.spot.data
com.threerings.whirled.spot.server
com.threerings.whirled.tools.xml
com.threerings.whirled.util
com.threerings.whirled.zone.client
com.threerings.whirled.zone.data

Classes in com.threerings.whirled.data used by com.threerings.stage.client
Class and Description
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.stage.data
Class and Description
AuxModel An interface that must be implemented by auxiliary scene models.
Scene This interface makes available basic scene information.
SceneImpl An implementation of the `Scene` interface.
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneObject
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.stage.server
Class and Description
SceneCodes Contains codes used by the scene invocation services.

Classes in com.threerings.whirled.data used by com.threerings.whirled.client
Class and Description
Scene This interface makes available basic scene information.
SceneCodes Contains codes used by the scene invocation services.
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.whirled.client.persist
Class and Description
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.

Classes in com.threerings.whirled.data used by com.threerings.whirled.data
Class and Description
AuxModel An interface that must be implemented by auxiliary scene models.
Scene This interface makes available basic scene information.
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.whirled.server
Class and Description
Scene This interface makes available basic scene information.
SceneCodes Contains codes used by the scene invocation services.
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.whirled.server.persist
Class and Description
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.whirled.spot.client
Class and Description
SceneCodes Contains codes used by the scene invocation services.

Classes in com.threerings.whirled.data used by com.threerings.whirled.spot.data
Class and Description
AuxModel An interface that must be implemented by auxiliary scene models.
SceneCodes Contains codes used by the scene invocation services.
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneObject
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.whirled.spot.server
Class and Description
SceneCodes Contains codes used by the scene invocation services.

Classes in com.threerings.whirled.data used by com.threerings.whirled.tools.xml
Class and Description
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.

Classes in com.threerings.whirled.data used by com.threerings.whirled.util
Class and Description
Scene This interface makes available basic scene information.
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.whirled.zone.client
Class and Description
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.

Classes in com.threerings.whirled.data used by com.threerings.whirled.zone.data
Class and Description
SceneCodes Contains codes used by the scene invocation services.
SceneModel The scene model is the bare bones representation of the data for a scene in the Whirled system.
SceneUpdate Used to encapsulate updates to scenes in such a manner that updates can be stored persistently and sent to clients to update their own local copies of scenes.