## Uses of Class
com.threerings.parlor.game.data.GameObject

Packages that use GameObject
com.threerings.parlor.card.data
com.threerings.parlor.data
com.threerings.parlor.game.server
com.threerings.puzzle.client
com.threerings.puzzle.data

### Uses of GameObject in com.threerings.parlor.card.data

Subclasses of GameObject in com.threerings.parlor.card.data
`class` `CardGameObject` Game object class for card games.

### Uses of GameObject in com.threerings.parlor.data

Methods in com.threerings.parlor.data with parameters of type GameObject
`void` Table.`updateOccupants(GameObject gameobj)` Called by the table manager when the game object's players have changed.

### Uses of GameObject in com.threerings.parlor.game.server

Classes in com.threerings.parlor.game.server with type parameters of type GameObject
`class` `GameWatcher<T extends GameObject>` An abstract convenience class used server-side to keep an eye on a game and perform a one-time game-over activity when the game ends.

### Uses of GameObject in com.threerings.puzzle.client

Constructors in com.threerings.puzzle.client with parameters of type GameObject
Constructor and Description
`PlayerStatusView(GameObject gameobj, int pidx)` Constructs a player status view.

### Uses of GameObject in com.threerings.puzzle.data

Subclasses of GameObject in com.threerings.puzzle.data
`class` `PuzzleObject` Extends the basic `GameObject` to add individual player status.