## Uses of Class
com.threerings.parlor.card.data.PlayerCard

Packages that use PlayerCard
com.threerings.parlor.card.trick.data
com.threerings.parlor.card.trick.util

### Uses of PlayerCard in com.threerings.parlor.card.trick.data

Methods in com.threerings.parlor.card.trick.data that return PlayerCard
`PlayerCard[]` TrickCardGameObject.`getCardsPlayed()` Returns an array containing the history of the trick in terms of the cards played by each player.
`PlayerCard[]` TrickCardGameObject.`getLastCardsPlayed()` Returns an array containing the history of the last trick in terms of the cards played by each player.
`PlayerCard` TrickCardGameObject.`getTrickTaker()` Returns the card of the player who took the current trick.

Methods in com.threerings.parlor.card.trick.data with parameters of type PlayerCard
`void` TrickCardGameObject.`setCardsPlayed(PlayerCard[] cardsPlayed)` Sets the array of cards played by each player.
`void` TrickCardGameObject.`setLastCardsPlayed(PlayerCard[] lastCardsPlayed)` Sets the last array of cards played by each player.

### Uses of PlayerCard in com.threerings.parlor.card.trick.util

Methods in com.threerings.parlor.card.trick.util that return PlayerCard
`static PlayerCard` TrickCardGameUtil.`getHighestInLeadSuit(PlayerCard[] cardsPlayed, int trumpSuit)` Returns the highest card (according to the standard A,K,...,2 ordering) in the suit lead, with an optional trump suit.

Methods in com.threerings.parlor.card.trick.util with parameters of type PlayerCard
`static boolean` TrickCardGameUtil.`canFollowSuit(PlayerCard[] cardsPlayed, Hand hand)` Checks whether the player can follow the suit lead with the hand given.
`static boolean` TrickCardGameUtil.`containsCard(PlayerCard[] cards, Card card)` Checks whether the specified array contains the given card.
`static int` TrickCardGameUtil.`countSuitMembers(PlayerCard[] cards, int suit)` Determines the number of cards that belong to the specified suit within the array given.
`static boolean` TrickCardGameUtil.`followsSuit(PlayerCard[] cardsPlayed, Card card)` Checks whether the proposed card follows the suit lead.
`static PlayerCard` TrickCardGameUtil.`getHighestInLeadSuit(PlayerCard[] cardsPlayed, int trumpSuit)` Returns the highest card (according to the standard A,K,...,2 ordering) in the suit lead, with an optional trump suit.