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public static interface SceneRegistry.ResolutionListener
Because scenes must be loaded from the scene repository and this must not be done on the dobjmgr thread, the interface for resolving scenes requires that the entity that wishes for a scene to be resolved implement this callback interface so that it can be notified when a scene has been loaded and initialized.
| Method Summary | |
|---|---|
void |
sceneFailedToResolve(int sceneId,
Exception reason)
Called if some failure occurred in the scene resolution process. |
void |
sceneWasResolved(SceneManager scmgr)
Called when the scene has been successfully resolved. |
| Method Detail |
|---|
void sceneWasResolved(SceneManager scmgr)
void sceneFailedToResolve(int sceneId,
Exception reason)
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