com.threerings.puzzle.drop.server
Class DropManagerDelegate
java.lang.Object
com.threerings.crowd.server.PlaceManagerDelegate
com.threerings.parlor.server.PlayManagerDelegate
com.threerings.parlor.game.server.GameManagerDelegate
com.threerings.puzzle.server.PuzzleManagerDelegate
com.threerings.puzzle.drop.server.DropManagerDelegate
- All Implemented Interfaces:
- com.threerings.presents.data.InvocationCodes, PuzzleCodes, PuzzleGameCodes, DropCodes
public abstract class DropManagerDelegate
- extends PuzzleManagerDelegate
- implements PuzzleCodes, DropCodes
Provides the necessary support for a puzzle game that involves a two-dimensional board
containing pieces, with new pieces either falling into the board as a "drop block", or rising
into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage
can be sent to other players' boards as a result. This is implemented as a delegate so that the
natural hierarchy need not be twisted to differentiate between puzzles that use piece dropping
and those that don't. Because we have need to structure our hierarchy around things like
whether a puzzle is a duty puzzle, this becomes necessary.
A puzzle game using these services will then need to extend this delegate, implementing the
necessary methods to customize it for the particulars of their game and then register it with
their game manager via PlaceManager.addDelegate(com.threerings.crowd.server.PlaceManagerDelegate).
It also keeps track of, for each player, board level information, and player game status.
Miscellaneous utility routines are provided for checking things like whether the game is over,
whether a player is still active in the game, and so forth.
Derived classes are likely to want to override getPieceDropLogic().
| Fields inherited from interface com.threerings.presents.data.InvocationCodes |
ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR |
|
Method Summary |
void |
didInit(com.threerings.crowd.data.PlaceConfig config)
|
void |
didStartup(com.threerings.crowd.data.PlaceObject plobj)
|
void |
gameWillStart()
Called by the game manager when the game is about to start. |
| Methods inherited from class com.threerings.crowd.server.PlaceManagerDelegate |
bodyEntered, bodyLeft, bodyUpdated, didShutdown, init, placeBecameEmpty, where |
DropManagerDelegate
@Deprecated
public DropManagerDelegate(PuzzleManager puzmgr,
DropLogic logic)
- Deprecated. use
DropManagerDelegate(DropLogic).
DropManagerDelegate
public DropManagerDelegate(DropLogic logic)
- Creates a drop manager delegate with a logic that it uses to determine how to manage the
drop puzzle.
didInit
public void didInit(com.threerings.crowd.data.PlaceConfig config)
- Overrides:
didInit in class PuzzleManagerDelegate
didStartup
public void didStartup(com.threerings.crowd.data.PlaceObject plobj)
- Overrides:
didStartup in class com.threerings.crowd.server.PlaceManagerDelegate
gameWillStart
public void gameWillStart()
- Description copied from class:
GameManagerDelegate
- Called by the game manager when the game is about to start.
- Overrides:
gameWillStart in class GameManagerDelegate
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