|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use PuzzleGameCodes | |
|---|---|
| com.threerings.puzzle.client | |
| com.threerings.puzzle.drop.client | |
| com.threerings.puzzle.drop.data | |
| com.threerings.puzzle.drop.server | |
| Uses of PuzzleGameCodes in com.threerings.puzzle.client |
|---|
| Classes in com.threerings.puzzle.client that implement PuzzleGameCodes | |
|---|---|
class |
PuzzleControllerDelegate
A base class for puzzle controller delegates. |
class |
PuzzlePanel
The puzzle panel class should be extended by classes that provide a view for a puzzle game. |
| Uses of PuzzleGameCodes in com.threerings.puzzle.drop.client |
|---|
| Classes in com.threerings.puzzle.drop.client that implement PuzzleGameCodes | |
|---|---|
class |
DropControllerDelegate
Games that wish to make use of the drop puzzle services will need to create an extension of this delegate class, customizing it for their particular game and then adding it via PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate). |
| Uses of PuzzleGameCodes in com.threerings.puzzle.drop.data |
|---|
| Subinterfaces of PuzzleGameCodes in com.threerings.puzzle.drop.data | |
|---|---|
interface |
DropCodes
Contains codes used by the drop game services. |
| Uses of PuzzleGameCodes in com.threerings.puzzle.drop.server |
|---|
| Classes in com.threerings.puzzle.drop.server that implement PuzzleGameCodes | |
|---|---|
class |
DropManagerDelegate
Provides the necessary support for a puzzle game that involves a two-dimensional board containing pieces, with new pieces either falling into the board as a "drop block", or rising into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage can be sent to other players' boards as a result. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||