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| Packages that use PuzzleCodes | |
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| com.threerings.puzzle.client | |
| com.threerings.puzzle.data | |
| com.threerings.puzzle.drop.client | |
| com.threerings.puzzle.drop.server | |
| com.threerings.puzzle.server | |
| Uses of PuzzleCodes in com.threerings.puzzle.client |
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| Subinterfaces of PuzzleCodes in com.threerings.puzzle.client | |
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interface |
PuzzleGameService
Provides services used by puzzle game clients to request that actions be taken by the puzzle manager. |
| Classes in com.threerings.puzzle.client that implement PuzzleCodes | |
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class |
PuzzleController
The puzzle game controller handles logical actions for a puzzle game. |
class |
PuzzleControllerDelegate
A base class for puzzle controller delegates. |
class |
PuzzlePanel
The puzzle panel class should be extended by classes that provide a view for a puzzle game. |
| Uses of PuzzleCodes in com.threerings.puzzle.data |
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| Classes in com.threerings.puzzle.data that implement PuzzleCodes | |
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class |
PuzzleGameMarshaller
Provides the implementation of the PuzzleGameService interface
that marshalls the arguments and delivers the request to the provider
on the server. |
class |
PuzzleObject
Extends the basic GameObject to add individual player status. |
| Uses of PuzzleCodes in com.threerings.puzzle.drop.client |
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| Classes in com.threerings.puzzle.drop.client that implement PuzzleCodes | |
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class |
DropControllerDelegate
Games that wish to make use of the drop puzzle services will need to create an extension of this delegate class, customizing it for their particular game and then adding it via PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate). |
| Uses of PuzzleCodes in com.threerings.puzzle.drop.server |
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| Classes in com.threerings.puzzle.drop.server that implement PuzzleCodes | |
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class |
DropManagerDelegate
Provides the necessary support for a puzzle game that involves a two-dimensional board containing pieces, with new pieces either falling into the board as a "drop block", or rising into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage can be sent to other players' boards as a result. |
| Uses of PuzzleCodes in com.threerings.puzzle.server |
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| Classes in com.threerings.puzzle.server that implement PuzzleCodes | |
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class |
PuzzleManager
Extends the GameManager with facilities for puzzle games. |
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