Uses of Class
com.threerings.puzzle.data.Board

Packages that use Board
com.threerings.puzzle.client   
com.threerings.puzzle.data   
com.threerings.puzzle.drop.client   
com.threerings.puzzle.drop.data   
com.threerings.puzzle.server   
 

Uses of Board in com.threerings.puzzle.client
 

Methods in com.threerings.puzzle.client that return Board
 Board PuzzleController.getBoard()
          Returns the board associated with the puzzle.
 

Methods in com.threerings.puzzle.client with parameters of type Board
 void PuzzleController.addProgressEvent(int event, Board board)
          Adds the given progress event and a snapshot of the supplied board state to the set of progress events and associated board states for later transmission to the server.
 void PuzzleControllerDelegate.setBoard(Board board)
          Called when the puzzle controller sets up a new board for the player.
 void PuzzleController.setBoard(Board board)
          Called when a new board is set.
 void PuzzleBoardView.setBoard(Board board)
          Sets the board to be displayed.
 void PuzzleGameService.updateProgressSync(int sessionId, int[] events, Board[] states)
          Debug variant of PuzzleGameService.updateProgress(int, int[]) that is only used when PuzzlePanel.isSyncingBoards() is true and which includes the board states associated with each event.
 

Uses of Board in com.threerings.puzzle.data
 

Methods in com.threerings.puzzle.data that return Board
 Board Board.clone()
           
 

Methods in com.threerings.puzzle.data with parameters of type Board
abstract  void Board.dumpAndCompare(Board other)
          Outputs a string representation of the board contents, interlaced with the supplied comparison board.
abstract  boolean Board.equals(Board other)
          Returns whether this board is equal to the given comparison board.
 void BoardSummary.setBoard(Board board)
          Sets the board associated with this board summary, causing an immediate update to this summary.
 void PuzzleGameMarshaller.updateProgressSync(int arg1, int[] arg2, Board[] arg3)
           
 

Constructors in com.threerings.puzzle.data with parameters of type Board
BoardSummary(Board board)
          Constructs a board summary that retrieves full board information from the supplied board when summarizing.
 

Uses of Board in com.threerings.puzzle.drop.client
 

Methods in com.threerings.puzzle.drop.client with parameters of type Board
 void DropControllerDelegate.setBoard(Board board)
           
 void DropBoardView.setBoard(Board board)
           
 

Uses of Board in com.threerings.puzzle.drop.data
 

Subclasses of Board in com.threerings.puzzle.drop.data
 class DropBoard
          A class that provides for various useful logical operations to be enacted on a two-dimensional board and provides an easier mechanism for referencing pieces by position.
 

Methods in com.threerings.puzzle.drop.data with parameters of type Board
 void DropBoard.dumpAndCompare(Board other)
           
 boolean DropBoard.equals(Board other)
           
 void DropBoardSummary.setBoard(Board board)
           
 

Constructors in com.threerings.puzzle.drop.data with parameters of type Board
DropBoardSummary(Board board)
          Constructs a drop board summary that retrieves board information from the supplied board when summarizing.
 

Uses of Board in com.threerings.puzzle.server
 

Methods in com.threerings.puzzle.server that return Board
 Board[] PuzzleManager.getBoards()
          Returns the boards for all players.
 

Methods in com.threerings.puzzle.server with parameters of type Board
 void PuzzleManager.updateProgressSync(com.threerings.presents.data.ClientObject caller, int sessionId, int[] events, Board[] states)
          Called when the puzzle manager receives a progress update.
 void PuzzleGameProvider.updateProgressSync(com.threerings.presents.data.ClientObject caller, int arg1, int[] arg2, Board[] arg3)
          Handles a PuzzleGameService.updateProgressSync(int, int[], com.threerings.puzzle.data.Board[]) request.
 



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