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| Packages that use GameObject | |
|---|---|
| com.threerings.parlor.card.data | |
| com.threerings.parlor.data | |
| com.threerings.parlor.game.server | |
| com.threerings.puzzle.client | |
| com.threerings.puzzle.data | |
| Uses of GameObject in com.threerings.parlor.card.data |
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| Subclasses of GameObject in com.threerings.parlor.card.data | |
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class |
CardGameObject
Game object class for card games. |
| Uses of GameObject in com.threerings.parlor.data |
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| Methods in com.threerings.parlor.data with parameters of type GameObject | |
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void |
Table.updateOccupants(GameObject gameobj)
Called by the table manager when the game object's players have changed. |
| Uses of GameObject in com.threerings.parlor.game.server |
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| Classes in com.threerings.parlor.game.server with type parameters of type GameObject | |
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class |
GameWatcher<T extends GameObject>
An abstract convenience class used server-side to keep an eye on a game and perform a one-time game-over activity when the game ends. |
| Uses of GameObject in com.threerings.puzzle.client |
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| Constructors in com.threerings.puzzle.client with parameters of type GameObject | |
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PlayerStatusView(GameObject gameobj,
int pidx)
Constructs a player status view. |
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| Uses of GameObject in com.threerings.puzzle.data |
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| Subclasses of GameObject in com.threerings.puzzle.data | |
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class |
PuzzleObject
Extends the basic GameObject to add individual player status. |
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