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java.lang.Objectcom.threerings.parlor.game.client.GameConfigurator
public abstract class GameConfigurator
Provides the base from which interfaces can be built to configure games prior to starting them. Derived classes would extend the base configurator adding interface elements and wiring them up properly to allow the user to configure an instance of their game.
Clients that use the game configurator will want to instantiate one based on the class
returned from the GameConfig and then initialize it with a call to init(com.threerings.parlor.util.ParlorContext).
| Constructor Summary | |
|---|---|
GameConfigurator()
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| Method Summary | |
|---|---|
GameConfig |
getGameConfig()
Obtains a configured game configuration. |
void |
init(ParlorContext ctx)
Initializes this game configurator, creates its user interface elements and prepares it for display. |
void |
setGameConfig(GameConfig config)
Provides this configurator with its configuration. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public GameConfigurator()
| Method Detail |
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public void init(ParlorContext ctx)
public void setGameConfig(GameConfig config)
public GameConfig getGameConfig()
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