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| Uses of ParlorCodes in com.threerings.parlor.card.server |
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| Classes in com.threerings.parlor.card.server that implement ParlorCodes | |
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class |
CardGameManager
A manager class for card games. |
| Uses of ParlorCodes in com.threerings.parlor.client |
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| Classes in com.threerings.parlor.client that implement ParlorCodes | |
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class |
Invitation
The invitation class is used to track information related to outstanding invitations generated by or targeted to this client. |
class |
ParlorDirector
The parlor director manages the client side of the game configuration and matchmaking processes. |
| Uses of ParlorCodes in com.threerings.parlor.data |
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| Classes in com.threerings.parlor.data that implement ParlorCodes | |
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class |
Table
This class represents a table that is being used to matchmake a game by the Parlor services. |
| Uses of ParlorCodes in com.threerings.parlor.game.server |
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| Classes in com.threerings.parlor.game.server that implement ParlorCodes | |
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class |
GameManager
The game manager handles the server side management of a game. |
| Uses of ParlorCodes in com.threerings.parlor.server |
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| Classes in com.threerings.parlor.server that implement ParlorCodes | |
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class |
ParlorManager
The parlor manager is responsible for the parlor services in aggregate. |
class |
TableManager
A table manager can be used by a place manager (or other entity) to take care of the management of a table matchmaking service on a particular distributed object. |
| Uses of ParlorCodes in com.threerings.puzzle.server |
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| Classes in com.threerings.puzzle.server that implement ParlorCodes | |
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class |
PuzzleManager
Extends the GameManager with facilities for puzzle games. |
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