# Uses of Class com.threerings.whirled.server.SceneManager (vilya 1.3 API)
Date: 2011-04-06

## Uses of Class
com.threerings.whirled.server.SceneManager

Packages that use SceneManager
com.threerings.stage.server
com.threerings.whirled.server
com.threerings.whirled.spot.server

Uses of SceneManager in com.threerings.stage.server

Subclasses of SceneManager in com.threerings.stage.server
`class` `StageSceneManager` Defines extensions to the basic Stage scene manager specific to displaying isometric "stage" scenes (these may be indoor, outdoor or aboard a vessel).

Uses of SceneManager in com.threerings.whirled.server

Methods in com.threerings.whirled.server that return SceneManager
`SceneManager` `SceneRegistry.getSceneManager(int sceneId)` Fetches the scene manager associated with the specified scene.

Methods in com.threerings.whirled.server with parameters of type SceneManager
`void` `SceneRegistry.ResolutionListener.sceneWasResolved(SceneManager scmgr)` Called when the scene has been successfully resolved.
`void` `AbstractSceneMoveHandler.sceneWasResolved(SceneManager scmgr)`

Uses of SceneManager in com.threerings.whirled.spot.server

Subclasses of SceneManager in com.threerings.whirled.spot.server
`class` `SpotSceneManager` Handles the movement of bodies between locations in the scene and creates the necessary distributed objects to allow bodies in clusters to chat with one another.

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