# Uses of Interface com.threerings.whirled.server.SceneRegistry.ResolutionListener (vilya 1.3 API)
Date: 2011-04-06

## Uses of Interface
com.threerings.whirled.server.SceneRegistry.ResolutionListener

Packages that use SceneRegistry.ResolutionListener
com.threerings.whirled.server
com.threerings.whirled.spot.server
com.threerings.whirled.zone.peer.server
com.threerings.whirled.zone.server

Uses of SceneRegistry.ResolutionListener in com.threerings.whirled.server

Classes in com.threerings.whirled.server that implement SceneRegistry.ResolutionListener
`class` `AbstractSceneMoveHandler` Handles the basics of moving a client into a new scene, which may involve resolution.
`class` `SceneMoveHandler` Handles a simple scene to scene move.

Methods in com.threerings.whirled.server with parameters of type SceneRegistry.ResolutionListener
`void` `SceneRegistry.resolveScene(int sceneId, SceneRegistry.ResolutionListener target)` Requests that the specified scene be resolved, which means loaded into the server and initialized if the scene is not currently active.

Uses of SceneRegistry.ResolutionListener in com.threerings.whirled.spot.server

Classes in com.threerings.whirled.spot.server that implement SceneRegistry.ResolutionListener
`class` `SpotSceneMoveHandler` Moves a player between scenes, accounting for their exit and entry via portals.

Uses of SceneRegistry.ResolutionListener in com.threerings.whirled.zone.peer.server

Classes in com.threerings.whirled.zone.peer.server that implement SceneRegistry.ResolutionListener
`static class` `PeeredZoneRegistry.PeerZoneMoveHandler` A ZoneMoveHandler that can receive the sceneOnNode() callback.

Uses of SceneRegistry.ResolutionListener in com.threerings.whirled.zone.server

Classes in com.threerings.whirled.zone.server that implement SceneRegistry.ResolutionListener
`class` `ZoneMoveHandler` Handles transitioning between zones.

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