Don't score cities with zero farmers next to them.
git-svn-id: https://samskivert.googlecode.com/svn/trunk@387 6335cc39-0255-0410-8fd6-9bcaacd3b74c
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: AtlantiManager.java,v 1.14 2001/10/18 20:57:21 mdb Exp $
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// $Id: AtlantiManager.java,v 1.15 2001/10/18 23:11:03 mdb Exp $
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package com.threerings.venison;
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package com.threerings.venison;
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@@ -424,6 +424,11 @@ public class VenisonManager
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Log.info("Counted city [cityClaim=" + cityClaim +
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Log.info("Counted city [cityClaim=" + cityClaim +
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", counts=" + StringUtil.toString(pcount) + "].");
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", counts=" + StringUtil.toString(pcount) + "].");
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// ignore this city if no one has any farmers nearby
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if (max == 0) {
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continue;
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}
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// now score four points for every player that has the max
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// now score four points for every player that has the max
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for (int i = 0; i < pcount.length; i++) {
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for (int i = 0; i < pcount.length; i++) {
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if (pcount[i] == max) {
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if (pcount[i] == max) {
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