Right click now sends PLACE_NOTHING. Removed code to draw black border.
git-svn-id: https://samskivert.googlecode.com/svn/trunk@375 6335cc39-0255-0410-8fd6-9bcaacd3b74c
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: AtlantiBoard.java,v 1.11 2001/10/18 02:17:30 mdb Exp $
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// $Id: AtlantiBoard.java,v 1.12 2001/10/18 18:42:33 mdb Exp $
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package com.threerings.venison;
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package com.threerings.venison;
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@@ -294,9 +294,6 @@ public class VenisonBoard
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// undo our translations
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// undo our translations
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g.translate(-_tx, -_ty);
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g.translate(-_tx, -_ty);
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g.setColor(Color.black);
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g2.draw(getBounds());
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}
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}
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/** Called by our adapter when the mouse moves. */
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/** Called by our adapter when the mouse moves. */
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@@ -358,6 +355,29 @@ public class VenisonBoard
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/** Called by our adapter when the mouse is clicked. */
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/** Called by our adapter when the mouse is clicked. */
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protected void mouseClicked (MouseEvent evt)
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protected void mouseClicked (MouseEvent evt)
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{
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{
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int modifiers = evt.getModifiers();
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// if this is a right button click, and we're in piecen placing
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// mode, generate a PLACE_NOTHING notification instead
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if (_placingPiecen && (modifiers & MouseEvent.BUTTON3_MASK) != 0) {
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// stop piecen placement
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_placingPiecen = false;
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// clear out any placed piecen because we're placing nothing
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if (_placedTile != null && _placedTile.piecen != null) {
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_placedTile.piecen = null;
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repaint();
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}
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// post the action
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Controller.postAction(this, PLACE_NOTHING);
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} else {
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// ignore non-button one presses other than cancel piecen
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// placement
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if ((modifiers & MouseEvent.BUTTON1_MASK) == 0) {
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return;
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}
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}
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// if we have a placing tile and it's in a valid position, we want
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// if we have a placing tile and it's in a valid position, we want
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// to dispatch an action letting the controller know that the user
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// to dispatch an action letting the controller know that the user
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// placed it
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// placed it
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@@ -377,9 +397,13 @@ public class VenisonBoard
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// recompute our dimensions (which will relayout or repaint)
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// recompute our dimensions (which will relayout or repaint)
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computeDimensions();
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computeDimensions();
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}
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} else if (_placingPiecen && _placedTile != null &&
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// if we're placing a piecen and the piecen is in a valid
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_placedTile.piecen != null) {
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// position, we want to dispatch an action letting the controller
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// know that the user placed it
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if (_placingPiecen && _placedTile != null &&
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_placedTile.piecen != null) {
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// clear out placing piecen mode
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// clear out placing piecen mode
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_placingPiecen = false;
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_placingPiecen = false;
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