Files
nenya/rsrc
Andrzej Kapolka 45df6d814b Use VBOs for vertices, indices when using shaders; multiply vertices by
weights even if we only have one weight per vertex.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@232 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-05-09 19:51:32 +00:00
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2006-11-01 02:17:22 +00:00