Files
nenya/src/as/com/threerings/miso/client/MisoScenePanel.as
T
Mike Thomas e3c79a6be8 First pass at getting miso working with actual tiles and tileset data.
Still to do:
- Handle tile priorities in ISO sorting.
- Handle recoloring tiles (this may result in annoyingly significant changes to Tile/TileSet API)
- Dynamically loading sections rather than loading all the tiles of a scene.
- Better handling of the state where the scene's not yet loaded.
- Portals.
- Dynamic sizing of the MisoScenePanel



git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@932 ed5b42cb-e716-0410-a449-f6a68f950b19
2010-07-01 22:27:37 +00:00

190 lines
6.5 KiB
ActionScript

//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.miso.client {
import flash.utils.getTimer;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.events.MouseEvent;
import com.threerings.crowd.client.PlaceView;
import com.threerings.crowd.data.PlaceObject;
import com.threerings.media.tile.NoSuchTileSetError;
import com.threerings.media.tile.TileSet;
import com.threerings.media.tile.TileUtil;
import com.threerings.miso.client.MisoMetricsTransformation;
import com.threerings.miso.data.MisoSceneModel;
import com.threerings.miso.data.ObjectInfo;
import com.threerings.miso.util.MisoContext;
import com.threerings.miso.util.ObjectSet;
import com.threerings.miso.util.MisoSceneMetrics;
import as3isolib.display.primitive.IsoBox;
import as3isolib.geom.Pt;
import as3isolib.geom.IsoMath;
import as3isolib.display.scene.IsoGrid;
import as3isolib.display.scene.IsoScene;
import as3isolib.display.IsoView;
public class MisoScenePanel extends Sprite
implements PlaceView
{
public function MisoScenePanel (ctx :MisoContext, metrics :MisoSceneMetrics)
{
_ctx = ctx;
// Excitingly, we get to override this globally for as3isolib...
IsoMath.transformationObject = new MisoMetricsTransformation(metrics,
metrics.tilehei * 3 / 4);
_metrics = metrics;
_isoView = new IsoView();
_isoView.setSize(DEF_WIDTH, DEF_HEIGHT);
_isoView.addEventListener(MouseEvent.CLICK, onClick);
addChild(_isoView);
}
public function onClick (event :MouseEvent) :void
{
var viewPt :Point = _isoView.globalToLocal(new Point(event.stageX, event.stageY));
_isoView.centerOnPt(new Pt(viewPt.x - _isoView.width / 2 + _isoView.currentX,
viewPt.y - _isoView.height / 2 + _isoView.currentY), false);
}
public function setSceneModel (model :MisoSceneModel) :void
{
_model = model;
refreshScene();
}
public function willEnterPlace (plobj :PlaceObject) :void
{
}
public function didLeavePlace (plobj :PlaceObject) :void
{
}
protected function refreshScene () :void
{
// Clear it out...
_isoView.removeAllScenes();
var scene :IsoScene = new IsoScene();
var time :int = getTimer();
var baseArr :Array = [];
for (var si :int = -2; si < 4; si++) {
for (var sj :int = -1; sj < 3; sj++) {
var baseScene :IsoScene = new IsoScene();
for (var ii :int = 10*si; ii < 10*si + 10; ii++) {
for (var jj :int = 10*sj; jj < 10*sj + 10; jj++) {
var tileId :int = _model.getBaseTileId(ii, jj);
if (tileId <= 0) {
var defSet :TileSet;
try {
var setId :int = _model.getDefaultBaseTileSet();
defSet = _ctx.getTileManager().getTileSet(setId);
tileId = TileUtil.getFQTileId(setId,
TileUtil.getTileHash(ii, jj) % defSet.getTileCount());
} catch (err :NoSuchTileSetError) {
// Someone else already complained...
continue;
}
}
var tileSet :TileSet;
try {
tileSet =
_ctx.getTileManager().getTileSet(TileUtil.getTileSetId(tileId));
} catch (err :NoSuchTileSetError) {
// Someone else already complained...
continue;
}
if (tileSet == null) {
trace("TileManager returned null tilset: " +
TileUtil.getTileSetId(tileId));
continue;
}
baseScene.addChild(
new BaseTileIsoSprite(ii, jj, tileId,
tileSet.getTile(TileUtil.getTileIndex(tileId)), _metrics));
}
}
baseScene.render();
_isoView.addScene(baseScene);
}
}
var set :ObjectSet = new ObjectSet();
_model.getObjects(new Rectangle(-100, -100, 200, 200), set);
time = getTimer();
for (ii = 0; ii < set.size(); ii++) {
var objInfo :ObjectInfo = set.get(ii);
var objTileId :int = objInfo.tileId;
var objTileSet :TileSet;
try {
objTileSet =
_ctx.getTileManager().getTileSet(TileUtil.getTileSetId(objTileId));
} catch (err :NoSuchTileSetError) {
// Someone else already complained...
continue;
}
if (objTileSet == null) {
trace("TileManager returned null TileSet: " + TileUtil.getTileSetId(objTileId));
continue;
}
scene.addChild(
new ObjectTileIsoSprite(objInfo.x, objInfo.y, objTileId,
objTileSet.getTile(TileUtil.getTileIndex(objTileId)), _metrics));
}
time = getTimer();
scene.render();
_isoView.addScene(scene);
}
protected var _model :MisoSceneModel;
protected var _isoView :IsoView;
protected var _ctx :MisoContext;
protected var _metrics :MisoSceneMetrics;
protected const DEF_WIDTH :int = 985;
protected const DEF_HEIGHT :int = 560;
}
}