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nenya/src/java/com/threerings/cast/FrameProvider.java
T
Dave Hoover db71878346 Welcome to the future.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@868 ed5b42cb-e716-0410-a449-f6a68f950b19
2010-01-04 21:47:34 +00:00

50 lines
2.0 KiB
Java

//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.cast;
import java.util.Set;
/**
* Provides a mechanism where by a character component can obtain access
* to its image frames for a particular action in an on demand manner.
*/
public interface FrameProvider
{
/**
* Returns the animation frames (in the eight sprite directions) for
* the specified action of the specified component. May return null if
* the specified action does not exist for the specified component.
*/
public ActionFrames getFrames (
CharacterComponent component, String action, String type);
/**
* Returns the file path of the animation frames (in the eight sprite directions) for the
* specified action of the specified component. May return a path to the default action or
* null if the specified action does not exist for the specified component.
*
* @param existentPaths the set of all paths for which there are valid frames.
*/
public String getFramePath (
CharacterComponent component, String action, String type, Set<String> existentPaths);
}