c2117ee86d
goodies, both Java 2D and LWJGL/JME 3D. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
233 lines
6.7 KiB
Java
233 lines
6.7 KiB
Java
//
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// $Id: ObjectTile.java 4191 2006-06-13 22:42:20Z ray $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.media.tile;
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import java.awt.Dimension;
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import java.awt.Point;
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import com.samskivert.util.ListUtil;
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import com.samskivert.util.StringUtil;
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import com.threerings.util.DirectionUtil;
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/**
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* An object tile extends the base tile to provide support for objects
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* whose image spans more than one unit tile.
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*
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* <p> An object tile is generally positioned based on its origin rather
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* than the upper left of its image. Generally this origin is in the
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* bottom center of the object image, but can be configured to be anywhere
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* that the natural center point of "contact" is for the object. Note that
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* this does not automatically adjust the semantics of {@link #paint}, it
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* is just expected that the caller will account for the object tile's
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* origin when painting, if appropriate.
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*
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* <p> An object tile has dimensions (in tile units) that represent its
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* footprint or "shadow".
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*/
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public class ObjectTile extends Tile
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{
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/**
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* Returns the object footprint width in tile units.
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*/
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public int getBaseWidth ()
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{
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return _base.width;
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}
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/**
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* Returns the object footprint height in tile units.
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*/
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public int getBaseHeight ()
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{
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return _base.height;
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}
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/**
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* Sets the object footprint in tile units.
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*/
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protected void setBase (int width, int height)
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{
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_base.width = width;
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_base.height = height;
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}
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/**
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* Returns the x offset into the tile image of the origin (which will
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* be aligned with the bottom center of the origin tile) or
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* <code>Integer.MIN_VALUE</code> if the origin is not explicitly
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* specified and should be computed from the image size and tile
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* footprint.
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*/
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public int getOriginX ()
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{
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return _origin.x;
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}
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/**
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* Returns the y offset into the tile image of the origin (which will
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* be aligned with the bottom center of the origin tile) or
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* <code>Integer.MIN_VALUE</code> if the origin is not explicitly
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* specified and should be computed from the image size and tile
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* footprint.
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*/
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public int getOriginY ()
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{
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return _origin.y;
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}
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/**
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* Sets the offset in pixels from the origin of the tile image to the
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* origin of the object. The object will be rendered such that its
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* origin is at the bottom center of its origin tile. If no origin is
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* specified, the bottom of the image is aligned with the bottom of
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* the origin tile and the left side of the image is aligned with the
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* left edge of the left-most base tile.
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*/
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protected void setOrigin (int x, int y)
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{
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_origin.x = x;
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_origin.y = y;
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}
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/**
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* Returns this object tile's default render priority.
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*/
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public int getPriority ()
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{
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return _priority;
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}
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/**
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* Sets this object tile's default render priority.
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*/
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protected void setPriority (int priority)
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{
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_priority = priority;
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}
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/**
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* Configures the "spot" associated with this object.
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*/
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public void setSpot (int x, int y, byte orient)
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{
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_spot = new Point(x, y);
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_sorient = orient;
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}
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/**
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* Returns true if this object has a spot.
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*/
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public boolean hasSpot ()
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{
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return (_spot != null);
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}
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/**
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* Returns the x-coordinate of the "spot" associated with this object.
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*/
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public int getSpotX ()
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{
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return (_spot == null) ? 0 : _spot.x;
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}
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/**
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* Returns the x-coordinate of the "spot" associated with this object.
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*/
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public int getSpotY ()
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{
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return (_spot == null) ? 0 : _spot.y;
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}
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/**
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* Returns the orientation of the "spot" associated with this object.
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*/
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public int getSpotOrient ()
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{
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return _sorient;
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}
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/**
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* Returns the list of constraints associated with this object, or
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* <code>null</code> if the object has no constraints.
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*/
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public String[] getConstraints ()
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{
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return _constraints;
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}
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/**
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* Checks whether this object has the given constraint.
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*/
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public boolean hasConstraint (String constraint)
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{
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return (_constraints == null) ? false :
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ListUtil.contains(_constraints, constraint);
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}
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/**
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* Configures this object's constraints.
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*/
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public void setConstraints (String[] constraints)
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{
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_constraints = constraints;
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}
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// documentation inherited
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public void toString (StringBuilder buf)
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{
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super.toString(buf);
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buf.append(", base=").append(StringUtil.toString(_base));
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buf.append(", origin=").append(StringUtil.toString(_origin));
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buf.append(", priority=").append(_priority);
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if (_spot != null) {
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buf.append(", spot=").append(StringUtil.toString(_spot));
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buf.append(", sorient=");
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buf.append(DirectionUtil.toShortString(_sorient));
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}
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if (_constraints != null) {
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buf.append(", constraints=").append(StringUtil.toString(
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_constraints));
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}
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}
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/** The object footprint width in unit tile units. */
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protected Dimension _base = new Dimension(1, 1);
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/** The offset from the origin of the tile image to the object's
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* origin or MIN_VALUE if the origin should be calculated based on the
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* footprint. */
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protected Point _origin = new Point(Integer.MIN_VALUE, Integer.MIN_VALUE);
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/** This object tile's default render priority. */
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protected int _priority;
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/** The coordinates of the "spot" associated with this object. */
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protected Point _spot;
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/** The orientation of the "spot" associated with this object. */
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protected byte _sorient;
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/** The list of constraints associated with this object. */
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protected String[] _constraints;
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}
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