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nenya/src/java/com/threerings/jme/tools/AnimationDef.java
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Dave Hoover bc7fd397fb Update source headers to point to our new home.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1034 ed5b42cb-e716-0410-a449-f6a68f950b19
2010-10-18 19:02:13 +00:00

213 lines
7.4 KiB
Java

//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.jme.tools;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Properties;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import com.jme.math.Matrix4f;
import com.jme.math.Quaternion;
import com.jme.math.Vector3f;
import com.jme.scene.Controller;
import com.jme.scene.Node;
import com.jme.scene.Spatial;
import com.samskivert.util.Tuple;
import com.threerings.jme.model.Model;
import com.threerings.jme.util.JmeUtil;
import com.threerings.jme.tools.ModelDef.TransformNode;
/**
* A basic representation for keyframe animations.
*/
public class AnimationDef
{
/** The rate of the animation in frames per second. */
public int frameRate;
/** A single frame of the animation. */
public static class FrameDef
{
/** Transform for affected nodes. */
public ArrayList<TransformDef> transforms = Lists.newArrayList();
public void addTransform (TransformDef transform)
{
transforms.add(transform);
}
/** Adds all transform targets in this frame to the supplied sets. */
public void addTransformTargets (
HashMap<String, Spatial> nodes, HashMap<String, TransformNode> tnodes,
HashSet<Spatial> staticTargets, HashSet<Spatial> transformTargets)
{
for (int ii = 0, nn = transforms.size(); ii < nn; ii++) {
String name = transforms.get(ii).name;
Spatial target = nodes.get(name);
if (target == null) {
continue;
}
TransformNode tnode = tnodes.get(name);
if (tnode.baseLocalTransform != null) {
staticTargets.add(target);
} else {
transformTargets.add(target);
}
}
}
/** Returns the array of transforms for this frame. */
public Model.Transform[] getTransforms (Spatial[] targets)
{
Model.Transform[] mtransforms =
new Model.Transform[targets.length];
for (int ii = 0; ii < targets.length; ii++) {
mtransforms[ii] = getTransform(targets[ii]);
}
return mtransforms;
}
/** Returns the transform for the supplied target. */
protected Model.Transform getTransform (Spatial target)
{
String name = target.getName();
for (int ii = 0, nn = transforms.size(); ii < nn; ii++) {
TransformDef transform = transforms.get(ii);
if (name.equals(transform.name)) {
return transform.getTransform();
}
}
return null;
}
}
/** A transform for a single node. */
public static class TransformDef
{
/** The name of the affected node. */
public String name;
/** The transformation parameters. */
public float[] translation;
public float[] rotation;
public float[] scale;
/** Returns the live transform object. */
public Model.Transform getTransform ()
{
return new Model.Transform(
new Vector3f(translation[0], translation[1], translation[2]),
new Quaternion(rotation[0], rotation[1], rotation[2], rotation[3]),
new Vector3f(scale[0], scale[1], scale[2]));
}
}
/** The individual frames of the animation. */
public ArrayList<FrameDef> frames = Lists.newArrayList();
public void addFrame (FrameDef frame)
{
frames.add(frame);
}
/**
* Runs through each frame of the animation, updating the transforms of the preprocessing
* node to keep track of which transforms diverge from their original states.
*/
public void filterTransforms (Node root, HashMap<String, TransformNode> nodes)
{
// clear the nodes' transformed flags
for (TransformNode node : nodes.values()) {
node.transformed = false;
}
// run through all animation frames
for (FrameDef frame : frames) {
for (TransformDef transform : frame.transforms) {
TransformNode node = nodes.get(transform.name);
if (node != null) {
node.setLocalTransform(
transform.translation, transform.rotation, transform.scale);
node.transformed = true;
}
}
root.updateGeometricState(0f, true);
for (TransformNode node : nodes.values()) {
node.cullDivergentTransforms();
}
}
// remove from merge candidates any pairs where one is visible and the other isn't
for (TransformNode node : nodes.values()) {
for (Iterator<Tuple<TransformNode, Matrix4f>> it = node.relativeTransforms.iterator();
it.hasNext(); ) {
if (it.next().left.transformed != node.transformed) {
it.remove();
}
}
}
}
/**
* Creates the "live" animation object that will be serialized with the
* object.
*
* @param props the animation properties
* @param nodes the nodes in the model, mapped by name
*/
public Model.Animation createAnimation (
Properties props, HashMap<String, Spatial> nodes, HashMap<String, TransformNode> tnodes)
{
// find all affected nodes
HashSet<Spatial> staticTargets = Sets.newHashSet(),
transformTargets = Sets.newHashSet();
for (int ii = 0, nn = frames.size(); ii < nn; ii++) {
frames.get(ii).addTransformTargets(nodes, tnodes, staticTargets, transformTargets);
}
// create and configure the animation
Model.Animation anim = new Model.Animation();
anim.frameRate = frameRate;
anim.repeatType = JmeUtil.parseRepeatType(props.getProperty("repeat_type"),
Controller.RT_CLAMP);
// collect all transforms
anim.staticTargets = staticTargets.toArray(new Spatial[staticTargets.size()]);
anim.transformTargets = transformTargets.toArray(new Spatial[transformTargets.size()]);
anim.transforms = new Model.Transform[frames.size()][transformTargets.size()];
for (int ii = 0; ii < anim.transforms.length; ii++) {
anim.transforms[ii] =
frames.get(ii).getTransforms(anim.transformTargets);
}
return anim;
}
}