bc7fd397fb
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1034 ed5b42cb-e716-0410-a449-f6a68f950b19
45 lines
1.6 KiB
Java
45 lines
1.6 KiB
Java
//
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// $Id$
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//
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// Nenya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/nenya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.jme.sprite;
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/**
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* Implement this interface to find out when a sprite completes or cancels
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* its path.
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*/
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public interface PathObserver extends SpriteObserver
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{
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/**
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* Called when a sprite's path is cancelled either because a new path
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* was started or the path was explicitly cancelled with {@link
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* Sprite#cancelMove}.
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*/
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public void pathCancelled (Sprite sprite, Path path);
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/**
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* Called when a sprite completes its traversal of a path.
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*
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* @param sprite the sprite that completed its path.
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* @param path the path that was completed.
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*/
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public void pathCompleted (Sprite sprite, Path path);
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}
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