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nenya/src/java/com/threerings/jme/model/TextureTranslator.java
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Dave Hoover bc7fd397fb Update source headers to point to our new home.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1034 ed5b42cb-e716-0410-a449-f6a68f950b19
2010-10-18 19:02:13 +00:00

123 lines
3.6 KiB
Java

//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.jme.model;
import java.io.IOException;
import java.util.Properties;
import com.jme.image.Texture;
import com.jme.math.Vector2f;
import com.jme.math.Vector3f;
import com.jme.scene.Controller;
import com.jme.scene.Spatial;
import com.jme.util.export.JMEExporter;
import com.jme.util.export.JMEImporter;
import com.jme.util.export.InputCapsule;
import com.jme.util.export.OutputCapsule;
import com.samskivert.util.StringUtil;
import static com.threerings.jme.Log.log;
/**
* A procedural animation that translates the model's textures at a constant velocity.
*/
public class TextureTranslator extends TextureController
{
@Override
public void configure (Properties props, Spatial target)
{
super.configure(props, target);
String velstr = props.getProperty("velocity", "1, 0");
float[] vel = StringUtil.parseFloatArray(velstr);
if (vel != null && vel.length == 2) {
_velocity = new Vector2f(vel[0], vel[1]);
} else {
log.warning("Invalid velocity [velocity=" + velstr + "].");
}
}
// documentation inherited
public void update (float time)
{
super.update(time);
if (!isActive()) {
return;
}
_translation.addLocal(_velocity.x * time, _velocity.y * time, 0f);
}
@Override
public Controller putClone (
Controller store, Model.CloneCreator properties)
{
TextureTranslator tstore;
if (store == null) {
tstore = new TextureTranslator();
} else {
tstore = (TextureTranslator)store;
}
super.putClone(tstore, properties);
tstore._velocity = _velocity;
return tstore;
}
@Override
public void read (JMEImporter im)
throws IOException
{
super.read(im);
InputCapsule capsule = im.getCapsule(this);
_velocity = (Vector2f)capsule.readSavable("velocity", null);
}
@Override
public void write (JMEExporter ex)
throws IOException
{
super.write(ex);
OutputCapsule capsule = ex.getCapsule(this);
capsule.write(_velocity, "velocity", null);
}
@Override
protected void initTextures ()
{
super.initTextures();
// use the same translation vector for all textures
_translation = new Vector3f();
for (Texture texture : _textures) {
texture.setTranslation(_translation);
}
}
/** The velocity at which to translate the texture. */
protected Vector2f _velocity;
/** The shared translation vector. */
protected transient Vector3f _translation;
private static final long serialVersionUID = 1;
}