8a10f090da
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@434 ed5b42cb-e716-0410-a449-f6a68f950b19
72 lines
2.6 KiB
Java
72 lines
2.6 KiB
Java
//
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// $Id$
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//
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// Nenya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/nenya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.media.image;
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import java.awt.Component;
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import java.awt.GraphicsConfiguration;
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import java.awt.GraphicsDevice;
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import java.awt.Transparency;
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import java.awt.image.BufferedImage;
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/**
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* If the user of the image manager services intends to create and display
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* images using the AWT, they can use this image creator which will use the
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* AWT to determine the optimal image format.
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*/
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public class AWTImageCreator
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implements ImageManager.OptimalImageCreator
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{
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/**
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* Create an image creator that will rely on the AWT to determine the
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* optimal image format.
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*
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* @param context if non-null, the graphics configuration will be obtained
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* therefrom; otherwise {@link GraphicsDevice#getDefaultConfiguration}
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* will be used.
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*/
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public AWTImageCreator (Component context)
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{
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// obtain our graphics configuration
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if (context != null) {
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_gc = context.getGraphicsConfiguration();
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} else {
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_gc = ImageUtil.getDefGC();
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}
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}
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// documentation inherited from interface BaseImageManager.OptimalImageCreator
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public BufferedImage createImage (int width, int height, int trans)
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{
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// DEBUG: override transparency for the moment on all images
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trans = Transparency.TRANSLUCENT;
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if (_gc != null) {
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return _gc.createCompatibleImage(width, height, trans);
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} else {
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// if we're running in headless mode, do everything in 24-bit
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return new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
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}
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}
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/** The graphics configuration for the default screen device. */
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protected GraphicsConfiguration _gc;
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}
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