b6f5317ad2
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@158 ed5b42cb-e716-0410-a449-f6a68f950b19
76 lines
2.1 KiB
Java
76 lines
2.1 KiB
Java
//
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// $Id$
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//
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// Nenya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/nenya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.media.util;
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import java.awt.Graphics2D;
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import com.threerings.media.tile.Tile;
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/**
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* The single frame image class is a basic implementation of the {@link
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* MultiFrameImage} interface intended to facilitate the creation of MFIs
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* whose display frames consist of only a single tile image.
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*/
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public class SingleTileImageImpl implements MultiFrameImage
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{
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/**
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* Constructs a single frame image object.
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*/
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public SingleTileImageImpl (Tile tile)
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{
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_tile = tile;
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}
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// documentation inherited
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public int getFrameCount ()
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{
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return 1;
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}
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// documentation inherited from interface
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public int getWidth (int index)
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{
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return _tile.getWidth();
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}
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// documentation inherited from interface
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public int getHeight (int index)
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{
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return _tile.getHeight();
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}
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// documentation inherited from interface
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public void paintFrame (Graphics2D g, int index, int x, int y)
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{
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_tile.paint(g, x, y);
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}
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// documentation inherited from interface
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public boolean hitTest (int index, int x, int y)
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{
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return _tile.hitTest(x, y);
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}
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/** The frame image. */
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protected Tile _tile;
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}
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