Files
nenya/src/java/com/threerings/resource/ResourceManager.java
T
Michael Bayne 659f5bc5e2 Code hygiene. Not as pedantic as I'd like, but I couldn't resist the huge time
saver that is Eclipse's "Infer generic types" which leaves HashMap and
ArrayList as the declared type where I would normally prefer to change those to
Map and List and use Maps and Lists to instantiate them.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@593 ed5b42cb-e716-0410-a449-f6a68f950b19
2008-08-01 15:56:37 +00:00

957 lines
36 KiB
Java

//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.resource;
import java.awt.EventQueue;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.Enumeration;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Properties;
import java.util.StringTokenizer;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.security.AccessController;
import java.security.PrivilegedAction;
import javax.imageio.ImageIO;
import javax.imageio.stream.ImageInputStream;
import javax.imageio.stream.MemoryCacheImageInputStream;
import com.samskivert.io.StreamUtil;
import com.samskivert.net.PathUtil;
import com.samskivert.util.ResultListener;
import com.samskivert.util.StringUtil;
import static com.threerings.resource.Log.log;
/**
* The resource manager is responsible for maintaining a repository of resources that are
* synchronized with a remote source. This is accomplished in the form of sets of jar files
* (resource bundles) that contain resources and that are updated from a remote resource repository
* via HTTP. These resource bundles are organized into resource sets. A resource set contains one
* or more resource bundles and is defined much like a classpath.
*
* <p> The resource manager can load resources from the default resource set, and can make
* available named resource sets to entities that wish to do their own resource loading. If the
* resource manager fails to locate a resource in the default resource set, it falls back to
* loading the resource via the classloader (which will search the classpath).
*
* <p> Applications that wish to make use of resource sets and their associated bundles must call
* {@link #initBundles} after constructing the resource manager, providing the path to a resource
* definition file which describes these resource sets. The definition file will be loaded and the
* resource bundles defined within will be loaded relative to the resource directory. The bundles
* will be cached in the user's home directory and only reloaded when the source resources have
* been updated. The resource definition file looks something like the following:
*
* <pre>
* resource.set.default = sets/misc/config.jar: \
* sets/misc/icons.jar
* resource.set.tiles = sets/tiles/ground.jar: \
* sets/tiles/objects.jar: \
* /global/resources/tiles/ground.jar: \
* /global/resources/tiles/objects.jar
* resource.set.sounds = sets/sounds/sfx.jar: \
* sets/sounds/music.jar: \
* /global/resources/sounds/sfx.jar: \
* /global/resources/sounds/music.jar
* </pre>
*
* <p> All resource set definitions are prefixed with <code>resource.set.</code> and all text
* following that string is considered to be the name of the resource set. The resource set named
* <code>default</code> is the default resource set and is the one that is searched for resources
* is a call to {@link #getResource}.
*
* <p> When a resource is loaded from a resource set, the set is searched in the order that entries
* are specified in the definition.
*/
public class ResourceManager
{
/**
* Provides facilities for notifying an observer of the resource unpacking process.
*/
public interface InitObserver
{
/**
* Indicates a percent completion along with an estimated time remaining in seconds.
*/
public void progress (int percent, long remaining);
/**
* Indicates that there was a failure unpacking our resource bundles.
*/
public void initializationFailed (Exception e);
}
/**
* An adapter that wraps an {@link InitObserver} and routes all method invocations to the AWT
* thread.
*/
public static class AWTInitObserver implements InitObserver
{
public AWTInitObserver (InitObserver obs) {
_obs = obs;
}
public void progress (final int percent, final long remaining) {
EventQueue.invokeLater(new Runnable() {
public void run () {
_obs.progress(percent, remaining);
}
});
}
public void initializationFailed (final Exception e) {
EventQueue.invokeLater(new Runnable() {
public void run () {
_obs.initializationFailed(e);
}
});
}
protected InitObserver _obs;
}
/**
* Constructs a resource manager which will load resources via the classloader, prepending
* <code>resourceRoot</code> to their path.
*
* @param resourceRoot the path to prepend to resource paths prior to attempting to load them
* via the classloader. When resources are bundled into the default resource bundle, they don't
* need this prefix, but if they're to be loaded from the classpath, it's likely that they'll
* live in some sort of <code>resources</code> directory to isolate them from the rest of the
* files in the classpath. This is not a platform dependent path (forward slash is always used
* to separate path elements).
*/
public ResourceManager (String resourceRoot)
{
this(resourceRoot, ResourceManager.class.getClassLoader());
}
/**
* Creates a resource manager with the specified class loader via which to load classes. See
* {@link #ResourceManager(String)} for further documentation.
*/
public ResourceManager (String resourceRoot, ClassLoader loader)
{
this(resourceRoot, null, loader);
}
/**
* Creates a resource manager with a root path to resources over the network. See
* {@link #ResourceManager(String)} for further documentation.
*/
public ResourceManager (String resourceRoot, String networkResourceRoot)
{
this(resourceRoot, networkResourceRoot, ResourceManager.class.getClassLoader());
}
/**
* Creates a resource manager with a root path to resources over the network and the specified
* class loader via which to load classes. See {@link #ResourceManager(String)} for further
* documentation.
*/
public ResourceManager (String fileResourceRoot, String networkResourceRoot, ClassLoader loader)
{
_rootPath = fileResourceRoot;
_networkRootPath = networkResourceRoot;
_loader = loader;
// check a system property to determine if we should unpack our bundles, but don't freak
// out if we fail to read it
try {
_unpack = !Boolean.getBoolean("no_unpack_resources");
} catch (SecurityException se) {
// no problem, we're in a sandbox so we definitely won't be unpacking
}
// get our resource directory from resource_dir if possible
initResourceDir(null);
}
/**
* Registers a protocol handler with URL to handle <code>resource:</code> URLs. The URLs take
* the form: <pre>resource://bundle_name/resource_path</pre> Resources from the default bundle
* can be loaded via: <pre>resource:///resource_path</pre>
*/
public void activateResourceProtocol ()
{
// set up a URL handler so that things can be loaded via urls with the 'resource' protocol
try {
AccessController.doPrivileged(new PrivilegedAction<Void>() {
public Void run () {
Handler.registerHandler(ResourceManager.this);
return null;
}
});
} catch (SecurityException se) {
log.info("Running in sandbox. Unable to bind rsrc:// handler.");
}
}
/**
* Returns where we're currently looking for locale-specific resources.
*/
public String getLocalePrefix ()
{
return _localePrefix;
}
/**
* Set where we should look for locale-specific resources.
*/
public void setLocalePrefix (String prefix)
{
_localePrefix = prefix;
}
/**
* Configures whether we unpack our resource bundles or not. This must be called before {@link
* #initBundles}. One can also pass the <code>-Dno_unpack_resources=true</code> system property
* to disable resource unpacking.
*/
public void setUnpackResources (boolean unpackResources)
{
_unpack = unpackResources;
}
/**
* Initializes the bundle sets to be made available by this resource manager. Applications
* that wish to make use of resource bundles should call this method after constructing the
* resource manager.
*
* @param resourceDir the base directory to which the paths in the supplied configuration file
* are relative. If this is null, the system property <code>resource_dir</code> will be used,
* if available.
* @param configPath the path (relative to the resource dir) of the resource definition file.
* @param initObs a bundle initialization observer to notify of unpacking progress and success
* or failure, or <code>null</code> if the caller doesn't care to be informed; note that in the
* latter case, the calling thread will block until bundle unpacking is complete.
*
* @exception IOException thrown if we are unable to read our resource manager configuration.
*/
public void initBundles (String resourceDir, String configPath, InitObserver initObs)
throws IOException
{
// reinitialize our resource dir if it was specified
if (resourceDir != null) {
initResourceDir(resourceDir);
}
// load up our configuration
Properties config = loadConfig(configPath);
// resolve the configured resource sets
List<ResourceBundle> dlist = new ArrayList<ResourceBundle>();
Enumeration<?> names = config.propertyNames();
while (names.hasMoreElements()) {
String key = (String)names.nextElement();
if (!key.startsWith(RESOURCE_SET_PREFIX)) {
continue;
}
String setName = key.substring(RESOURCE_SET_PREFIX.length());
String resourceSetType = config.getProperty(RESOURCE_SET_TYPE_PREFIX + setName,
FILE_SET_TYPE);
resolveResourceSet(setName, config.getProperty(key), resourceSetType, dlist);
}
// if an observer was passed in, then we do not need to block the caller
final boolean[] shouldWait = new boolean[] { false };
if (initObs == null) {
// if there's no observer, we'll need to block the caller
shouldWait[0] = true;
initObs = new InitObserver() {
public void progress (int percent, long remaining) {
if (percent >= 100) {
synchronized (this) {
// turn off shouldWait, in case we reached 100% progress before the
// calling thread even gets a chance to get to the blocking code, below
shouldWait[0] = false;
notify();
}
}
}
public void initializationFailed (Exception e) {
synchronized (this) {
shouldWait[0] = false;
notify();
}
}
};
}
// start a thread to unpack our bundles
Unpacker unpack = new Unpacker(dlist, initObs);
unpack.start();
if (shouldWait[0]) {
synchronized (initObs) {
if (shouldWait[0]) {
try {
initObs.wait();
} catch (InterruptedException ie) {
log.warning("Interrupted while waiting for bundles to unpack.");
}
}
}
}
}
/**
* (Re)initializes the directory to search for resource files.
*
* @param resourceDir the directory path, or <code>null</code> to set the resource dir to
* the value of the <code>resource_dir</code> system property.
*/
public void initResourceDir (String resourceDir)
{
// if none was specified, check the resource_dir system property
if (resourceDir == null) {
try {
resourceDir = System.getProperty("resource_dir");
} catch (SecurityException se) {
// no problem
}
}
// if we found no resource directory, don't use one
if (resourceDir == null) {
return;
}
// make sure there's a trailing slash
if (!resourceDir.endsWith(File.separator)) {
resourceDir += File.separator;
}
_rdir = new File(resourceDir);
}
/**
* Given a path relative to the resource directory, the path is properly jimmied (assuming we
* always use /) and combined with the resource directory to yield a {@link File} object that
* can be used to access the resource.
*
* @return a file referencing the specified resource or null if the resource manager was never
* configured with a resource directory.
*/
public File getResourceFile (String path)
{
if (_rdir == null) {
return null;
}
if (!"/".equals(File.separator)) {
path = StringUtil.replace(path, "/", File.separator);
}
return new File(_rdir, path);
}
/**
* Given a file within the resource directory, returns a resource path that can be passed to
* {@link #getResourceFile} to locate the resource.
*
* @return a path referencing the specified resource or null if either the resource manager
* was never configured with a resource directory or the file is not contained within the
* resource directory.
*/
public String getResourcePath (File file)
{
if (_rdir == null) {
return null;
}
try {
String parent = _rdir.getCanonicalPath();
if (!parent.endsWith(File.separator)) {
parent += File.separator;
}
String child = file.getCanonicalPath();
if (!child.startsWith(parent)) {
return null;
}
String path = child.substring(parent.length());
return (File.separatorChar == '/') ? path : path.replace(File.separatorChar, '/');
} catch (IOException e) {
log.warning("Failed to determine resource path [file=" + file + "].", e);
return null;
}
}
/**
* Checks to see if the specified bundle exists, is unpacked and is ready to be used.
*/
public boolean checkBundle (String path)
{
File bfile = getResourceFile(path);
return (bfile == null) ? false : new FileResourceBundle(bfile, true, _unpack).isUnpacked();
}
/**
* Resolve the specified bundle (the bundle file must already exist in the appropriate place on
* the file system) and return it on the specified result listener. Note that the result
* listener may be notified before this method returns on the caller's thread if the bundle is
* already resolved, or it may be notified on a brand new thread if the bundle requires
* unpacking.
*/
public void resolveBundle (String path, final ResultListener<FileResourceBundle> listener)
{
File bfile = getResourceFile(path);
if (bfile == null) {
String errmsg = "ResourceManager not configured with resource directory.";
listener.requestFailed(new IOException(errmsg));
return;
}
final FileResourceBundle bundle = new FileResourceBundle(bfile, true, _unpack);
if (bundle.isUnpacked()) {
if (bundle.sourceIsReady()) {
listener.requestCompleted(bundle);
} else {
String errmsg = "Bundle initialization failed.";
listener.requestFailed(new IOException(errmsg));
}
return;
}
// start a thread to unpack our bundles
ArrayList<ResourceBundle> list = new ArrayList<ResourceBundle>();
list.add(bundle);
Unpacker unpack = new Unpacker(list, new InitObserver() {
public void progress (int percent, long remaining) {
if (percent == 100) {
listener.requestCompleted(bundle);
}
}
public void initializationFailed (Exception e) {
listener.requestFailed(e);
}
});
unpack.start();
}
/**
* Returns the class loader being used to load resources if/when there are no resource bundles
* from which to load them.
*/
public ClassLoader getClassLoader ()
{
return _loader;
}
/**
* Configures the class loader this manager should use to load resources if/when there are no
* bundles from which to load them.
*/
public void setClassLoader (ClassLoader loader)
{
_loader = loader;
}
/**
* Fetches a resource from the local repository.
*
* @param path the path to the resource (ie. "config/miso.properties"). This should not begin
* with a slash.
*
* @exception IOException thrown if a problem occurs locating or reading the resource.
*/
public InputStream getResource (String path)
throws IOException
{
InputStream in = null;
// first look for this resource in our default resource bundle
for (ResourceBundle bundle : _default) {
// Try a localized version first.
if (_localePrefix != null) {
in = bundle.getResource(PathUtil.appendPath(_localePrefix, path));
}
// If that didn't work, try generic.
if (in == null) {
in = bundle.getResource(path);
}
if (in != null) {
return in;
}
}
// fallback next to an unpacked resource file
File file = getResourceFile(path);
if (file != null && file.exists()) {
return new FileInputStream(file);
}
// if we still didn't find anything, try the classloader; first try a locale-specific file
if (_localePrefix != null) {
final String rpath = PathUtil.appendPath(
_rootPath, PathUtil.appendPath(_localePrefix, path));
in = AccessController.doPrivileged(new PrivilegedAction<InputStream>() {
public InputStream run () {
return _loader.getResourceAsStream(rpath);
}
});
if (in != null) {
return in;
}
}
// if we didn't find that, try locale-neutral
final String rpath = PathUtil.appendPath(_rootPath, path);
in = AccessController.doPrivileged(new PrivilegedAction<InputStream>() {
public InputStream run () {
return _loader.getResourceAsStream(rpath);
}
});
if (in != null) {
return in;
}
// if we still haven't found it, we throw an exception
String errmsg = "Unable to locate resource [path=" + path + "]";
throw new FileNotFoundException(errmsg);
}
/**
* Fetches and decodes the specified resource into a {@link BufferedImage}.
*
* @exception FileNotFoundException thrown if the resource could not be located in any of the
* bundles in the specified set, or if the specified set does not exist.
* @exception IOException thrown if a problem occurs locating or reading the resource.
*/
public BufferedImage getImageResource (String path)
throws IOException
{
// first look for this resource in our default resource bundle
for (ResourceBundle bundle : _default) {
// try a localized version first
BufferedImage image = null;
if (_localePrefix != null) {
image =
bundle.getImageResource(PathUtil.appendPath(_localePrefix, path), false);
}
// if we didn't find that, try generic
if (image == null) {
image = bundle.getImageResource(path, false);
}
if (image != null) {
return image;
}
}
// fallback next to an unpacked resource file
File file = getResourceFile(path);
if (file != null && file.exists()) {
return loadImage(file, path.endsWith(FastImageIO.FILE_SUFFIX));
}
// first try a locale-specific file
if (_localePrefix != null) {
final String rpath = PathUtil.appendPath(
_rootPath, PathUtil.appendPath(_localePrefix, path));
InputStream in = AccessController.doPrivileged(new PrivilegedAction<InputStream>() {
public InputStream run () {
return _loader.getResourceAsStream(rpath);
}
});
if (in != null) {
return loadImage(in);
}
}
// if we still didn't find anything, try the classloader
final String rpath = PathUtil.appendPath(_rootPath, path);
InputStream in = AccessController.doPrivileged(new PrivilegedAction<InputStream>() {
public InputStream run () {
return _loader.getResourceAsStream(rpath);
}
});
if (in != null) {
return loadImage(in);
}
// if we still haven't found it, we throw an exception
String errmsg = "Unable to locate image resource [path=" + path + "]";
throw new FileNotFoundException(errmsg);
}
/**
* Returns an input stream from which the requested resource can be loaded. <em>Note:</em> this
* performs a linear search of all of the bundles in the set and returns the first resource
* found with the specified path, thus it is not extremely efficient and will behave
* unexpectedly if you use the same paths in different resource bundles.
*
* @exception FileNotFoundException thrown if the resource could not be located in any of the
* bundles in the specified set, or if the specified set does not exist.
* @exception IOException thrown if a problem occurs locating or reading the resource.
*/
public InputStream getResource (String rset, String path)
throws IOException
{
// grab the resource bundles in the specified resource set
ResourceBundle[] bundles = getResourceSet(rset);
if (bundles == null) {
throw new FileNotFoundException(
"Unable to locate resource [set=" + rset + ", path=" + path + "]");
}
// look for the resource in any of the bundles
int size = bundles.length;
for (int ii = 0; ii < size; ii++) {
InputStream instr = null;
// Try a localized version first.
if (_localePrefix != null) {
instr = bundles[ii].getResource(PathUtil.appendPath(_localePrefix, path));
}
// If we didn't find that, try a generic.
if (instr == null) {
instr = bundles[ii].getResource(path);
}
if (instr != null) {
// Log.info("Found resource [rset=" + rset +
// ", bundle=" + bundles[ii].getSource().getPath() +
// ", path=" + path + ", in=" + instr + "].");
return instr;
}
}
throw new FileNotFoundException(
"Unable to locate resource [set=" + rset + ", path=" + path + "]");
}
/**
* Fetches and decodes the specified resource into a {@link BufferedImage}.
*
* @exception FileNotFoundException thrown if the resource could not be located in any of the
* bundles in the specified set, or if the specified set does not exist.
* @exception IOException thrown if a problem occurs locating or reading the resource.
*/
public BufferedImage getImageResource (String rset, String path)
throws IOException
{
// grab the resource bundles in the specified resource set
ResourceBundle[] bundles = getResourceSet(rset);
if (bundles == null) {
throw new FileNotFoundException(
"Unable to locate image resource [set=" + rset + ", path=" + path + "]");
}
// look for the resource in any of the bundles
int size = bundles.length;
for (int ii = 0; ii < size; ii++) {
BufferedImage image = null;
// try a localized version first
if (_localePrefix != null) {
image =
bundles[ii].getImageResource(PathUtil.appendPath(_localePrefix, path), false);
}
// if we didn't find that, try generic
if (image == null) {
image = bundles[ii].getImageResource(path, false);
}
if (image != null) {
// Log.info("Found image resource [rset=" + rset +
// ", bundle=" + bundles[ii].getSource() + ", path=" + path + "].");
return image;
}
}
String errmsg = "Unable to locate image resource [set=" + rset + ", path=" + path + "]";
throw new FileNotFoundException(errmsg);
}
/**
* Returns a reference to the resource set with the specified name, or null if no set exists
* with that name. Services that wish to load their own resources can allow the resource
* manager to load up a resource set for them, from which they can easily load their resources.
*/
public ResourceBundle[] getResourceSet (String name)
{
return _sets.get(name);
}
/**
* Loads the configuration properties for our resource sets.
*/
protected Properties loadConfig (String configPath)
throws IOException
{
Properties config = new Properties();
try {
config.load(new FileInputStream(new File(_rdir, configPath)));
} catch (Exception e) {
String errmsg = "Unable to load resource manager config [rdir=" + _rdir +
", cpath=" + configPath + "]";
log.warning(errmsg + ".", e);
throw new IOException(errmsg);
}
return config;
}
/**
* If we have a full list of the resources available, we return it. A return value of null
* means that we do not know what's available and we'll have to try all possibilities. This
* is fine for most applications.
*/
public HashSet<String> getResourceList ()
{
return null;
}
/**
* Loads up a resource set based on the supplied definition information.
*/
protected void resolveResourceSet (
String setName, String definition, String setType, List<ResourceBundle> dlist)
{
List<ResourceBundle> set = new ArrayList<ResourceBundle>();
StringTokenizer tok = new StringTokenizer(definition, ":");
while (tok.hasMoreTokens()) {
set.add(createResourceBundle(setType, tok.nextToken().trim(), dlist));
}
// convert our array list into an array and stick it in the table
ResourceBundle[] setvec = set.toArray(new ResourceBundle[set.size()]);
_sets.put(setName, setvec);
// if this is our default resource bundle, keep a reference to it
if (DEFAULT_RESOURCE_SET.equals(setName)) {
_default = setvec;
}
}
/**
* Creates a ResourceBundle based on the supplied definition information.
*/
protected ResourceBundle createResourceBundle (String setType, String path,
List<ResourceBundle> dlist)
{
if (setType.equals(FILE_SET_TYPE)) {
FileResourceBundle bundle =
createFileResourceBundle(getResourceFile(path), true, _unpack);
if (!bundle.isUnpacked() || !bundle.sourceIsReady()) {
dlist.add(bundle);
}
return bundle;
} else if (setType.equals(NETWORK_SET_TYPE)) {
return createNetworkResourceBundle(_networkRootPath, path, getResourceList());
} else {
throw new IllegalArgumentException("Unknown set type: " + setType);
}
}
/**
* Creates an appropriate bundle for fetching resources from files.
*/
protected FileResourceBundle createFileResourceBundle(
File source, boolean delay, boolean unpack)
{
return new FileResourceBundle(source, delay, unpack);
}
/**
* Creates an appropriate bundle for fetching resources from the network.
*/
protected NetworkResourceBundle createNetworkResourceBundle(
String root, String path, HashSet<String> rsrcList)
{
return new NetworkResourceBundle(root, path, rsrcList);
}
/**
* Loads an image from the supplied file. Supports {@link FastImageIO} files and formats
* supported by {@link ImageIO} and will load the appropriate one based on the useFastIO param.
*/
protected static BufferedImage loadImage (File file, boolean useFastIO)
throws IOException
{
if (file == null) {
return null;
} else if (useFastIO) {
return FastImageIO.read(file);
} else {
return ImageIO.read(file);
}
}
/**
* Loads an image from the supplied input stream. Supports formats supported by {@link ImageIO}
* but not {@link FastImageIO}.
*/
protected static BufferedImage loadImage (InputStream iis)
throws IOException
{
BufferedImage image;
// Java 1.4.2 and below can't deal with the MemoryCacheImageInputStream without throwing
// a hissy fit.
if (iis instanceof ImageInputStream ||
getNumericJavaVersion(System.getProperty("java.version")) <
getNumericJavaVersion("1.5.0")) {
image = ImageIO.read(iis);
} else {
// if we don't already have an image input stream, create a memory cache image input
// stream to avoid causing freakout if we're used in a sandbox because ImageIO
// otherwise use FileCacheImageInputStream which tries to create a temp file
MemoryCacheImageInputStream mciis = new MemoryCacheImageInputStream(iis);
image = ImageIO.read(mciis);
try {
// this doesn't close the underlying stream
mciis.close();
} catch (IOException ioe) {
// ImageInputStreamImpl.close() throws an IOException if it's already closed;
// there's no way to find out if it's already closed or not, so we have to check
// the exception message to determine if this is actually warning worthy
if (!"closed".equals(ioe.getMessage())) {
log.warning("Failure closing image input '" + iis + "'.", ioe);
}
}
}
// finally close our input stream
StreamUtil.close(iis);
return image;
}
/**
* Converts the java version string to a more comparable numeric version number.
*/
protected static int getNumericJavaVersion (String verstr)
{
Matcher m = Pattern.compile("(\\d+)\\.(\\d+)\\.(\\d+)(_\\d+)?.*").matcher(verstr);
if (!m.matches()) {
// if we can't parse the java version we're in weird land and should probably just try
// our luck with what we've got rather than try to download a new jvm
log.warning("Unable to parse VM version, hoping for the best [version=" + verstr + "]");
return 0;
}
int one = Integer.parseInt(m.group(1)); // will there ever be a two?
int major = Integer.parseInt(m.group(2));
int minor = Integer.parseInt(m.group(3));
int patch = m.group(4) == null ? 0 : Integer.parseInt(m.group(4).substring(1));
return patch + 100 * (minor + 100 * (major + 100 * one));
}
/** Used to unpack bundles on a separate thread. */
protected static class Unpacker extends Thread
{
public Unpacker (List<ResourceBundle> bundles, InitObserver obs)
{
_bundles = bundles;
_obs = obs;
}
@Override
public void run ()
{
try {
// Tell the observer were starting
if (_obs != null) {
_obs.progress(0, 1);
}
int count = 0;
for (ResourceBundle bundle : _bundles) {
if (bundle instanceof FileResourceBundle &&
!((FileResourceBundle)bundle).sourceIsReady()) {
log.warning("Bundle failed to initialize " + bundle + ".");
}
if (_obs != null) {
int pct = count*100/_bundles.size();
if (pct < 100) {
_obs.progress(pct, 1);
}
}
count++;
}
if (_obs != null) {
_obs.progress(100, 0);
}
} catch (Exception e) {
if (_obs != null) {
_obs.initializationFailed(e);
}
}
}
protected List<ResourceBundle> _bundles;
protected InitObserver _obs;
}
/** The classloader we use for classpath-based resource loading. */
protected ClassLoader _loader;
/** The directory that contains our resource bundles. */
protected File _rdir;
/** The prefix we prepend to resource paths before attempting to load them from the
* classpath. */
protected String _rootPath;
/** The root path we give to network bundles for all resources they're interested in. */
protected String _networkRootPath;
/** Whether or not to unpack our resource bundles. */
protected boolean _unpack;
/** Our default resource set. */
protected ResourceBundle[] _default = new ResourceBundle[0];
/** A table of our resource sets. */
protected HashMap<String, ResourceBundle[]> _sets = new HashMap<String, ResourceBundle[]>();
/** Locale to search for locale-specific resources, if any. */
protected String _localePrefix = null;
/** The prefix of configuration entries that describe a resource set. */
protected static final String RESOURCE_SET_PREFIX = "resource.set.";
/** The prefix of configuration entries that describe a resource set. */
protected static final String RESOURCE_SET_TYPE_PREFIX = "resource.set_type.";
/** The name of the default resource set. */
protected static final String DEFAULT_RESOURCE_SET = "default";
/** Resource set type indicating the resources should be loaded from local files. */
protected static final String FILE_SET_TYPE = "file";
/** Resource set type indicating the resources should be loaded over the network. */
protected static final String NETWORK_SET_TYPE = "network";
}