5f1eed7b94
unneeded imports. I've got partially completed patches for narya & vilya, too, but nenya was the only one that wound up in a decent state after a friday evening puttering at it, killing time waiting on other things to finish. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@572 ed5b42cb-e716-0410-a449-f6a68f950b19
145 lines
4.2 KiB
Java
145 lines
4.2 KiB
Java
//
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// $Id$
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//
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// Nenya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/nenya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.media.util;
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import java.awt.Graphics2D;
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import java.util.ArrayList;
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import java.util.List;
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import static com.threerings.media.Log.log;
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/**
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* Used to create a path that is a sequence of several other paths.
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*/
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public class PathSequence
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implements Path
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{
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/**
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* Conveniently construct a path sequence with the two specified
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* paths.
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*/
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public PathSequence (Path first, Path second)
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{
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this(new ArrayList());
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_paths.add(first);
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_paths.add(second);
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}
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/**
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* Construct a path sequence with the list of paths.
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* Note: Paths may be added to the end of the list while
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* the pathable is still traversing earlier paths!
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*/
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public PathSequence (List paths)
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{
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_paths = paths;
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}
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// documentation inherited from interface Path
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public void init (Pathable pable, long tickStamp)
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{
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_pable = pable;
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_pableRep = new DelegatingPathable(_pable) {
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@Override
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public void pathCompleted (long timeStamp) {
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long initStamp;
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// if we just finished a timed path, we can figure out how
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// long ago it really finished and init the next path at
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// that time in the past.
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if (_curPath instanceof TimedPath) {
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initStamp = _lastInit + ((TimedPath) _curPath)._duration;
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} else {
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// we don't know
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initStamp = timeStamp;
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}
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initNextPath(initStamp, timeStamp);
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}
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};
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initNextPath(tickStamp, tickStamp);
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}
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// documentation inherited from interface Path
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public boolean tick (Pathable pable, long tickStamp)
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{
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if (pable != _pable) {
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log.warning("PathSequence ticked with different path than " +
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"it was inited with.");
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}
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return _curPath.tick(_pableRep, tickStamp);
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}
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// documentation inherited from interface Path
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public void fastForward (long timeDelta)
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{
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_lastInit += timeDelta;
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_curPath.fastForward(timeDelta);
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}
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// documentation inherited from interface Path
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public void paint (Graphics2D gfx)
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{
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// for now..
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_curPath.paint(gfx);
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}
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// documentation inherited from interface Path
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public void wasRemoved (Pathable pable)
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{
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if (_curPath != null) {
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_curPath.wasRemoved(_pableRep);
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}
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}
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/**
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* Initialize and start the next path in the sequence.
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*/
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protected void initNextPath (long initStamp, long tickStamp)
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{
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if (_paths.size() == 0) {
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_pable.pathCompleted(tickStamp);
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} else {
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_curPath = (Path) _paths.remove(0);
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_lastInit = initStamp;
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_curPath.init(_pableRep, initStamp);
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_curPath.tick(_pableRep, tickStamp);
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}
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}
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/** The list of paths. */
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protected List _paths;
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/** The timestamp at which we last inited a path. */
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protected long _lastInit;
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/** The current path we're pathing. */
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protected Path _curPath;
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/** The pathable we're duping bigtime. */
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protected Pathable _pable;
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/** A fake pathable that we pass to the subpaths. */
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protected Pathable _pableRep;
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}
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