125 lines
3.8 KiB
ActionScript
125 lines
3.8 KiB
ActionScript
//
|
|
// Nenya library - tools for developing networked games
|
|
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
|
|
// http://code.google.com/p/nenya/
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it
|
|
// under the terms of the GNU Lesser General Public License as published
|
|
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
package com.threerings.flex {
|
|
|
|
import flash.events.Event;
|
|
|
|
import mx.controls.ComboBox;
|
|
import mx.events.ListEvent;
|
|
|
|
import com.threerings.util.CommandEvent;
|
|
import com.threerings.util.Util;
|
|
|
|
/**
|
|
* A combo box that dispatches a command (or calls a callback) when an item is selected.
|
|
* The argument will be the 'data' value of the selected item.
|
|
* NOTE: Unlike the other Command* controls, CommandComboBox allows a null cmd/callback
|
|
* to be specified.
|
|
*/
|
|
public class CommandComboBox extends ComboBox
|
|
{
|
|
/** The field of the selectedItem object used as the 'data'. If this property is null,
|
|
* then the item is the data. */
|
|
public var dataField :String = "data";
|
|
|
|
/**
|
|
* Create a command combobox.
|
|
*
|
|
* @param cmdOrFn either a String, which will be the CommandEvent command to dispatch,
|
|
* or a function, which will be called when changed.
|
|
*/
|
|
public function CommandComboBox (cmdOrFn :* = null)
|
|
{
|
|
CommandButton.validateCmd(cmdOrFn);
|
|
_cmdOrFn = cmdOrFn;
|
|
|
|
addEventListener(ListEvent.CHANGE, handleChange, false, int.MIN_VALUE);
|
|
}
|
|
|
|
/**
|
|
* Set the command and argument to be issued when this button is pressed.
|
|
*/
|
|
public function setCommand (cmd :String) :void
|
|
{
|
|
_cmdOrFn = cmd;
|
|
}
|
|
|
|
/**
|
|
* Set a callback function to call when the button is pressed.
|
|
*/
|
|
public function setCallback (fn :Function) :void
|
|
{
|
|
_cmdOrFn = fn;
|
|
}
|
|
|
|
/**
|
|
* Set the selectedItem based on the data field.
|
|
*/
|
|
public function set selectedData (data :Object) :void
|
|
{
|
|
for (var ii :int = 0; ii < dataProvider.length; ++ii) {
|
|
if (Util.equals(data, itemToData(dataProvider[ii]))) {
|
|
this.selectedIndex = ii;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// not found, clear the selection
|
|
this.selectedIndex = -1;
|
|
}
|
|
|
|
/**
|
|
* The value that will be passed to the command or function based on dataField and the
|
|
* current selected item.
|
|
*/
|
|
public function get selectedData () :Object
|
|
{
|
|
return itemToData(this.selectedItem);
|
|
}
|
|
|
|
/**
|
|
* Extract the data from the specified item. This can be expanded in the future
|
|
* if we provide a 'dataFunction'.
|
|
*/
|
|
protected function itemToData (item :Object) :Object
|
|
{
|
|
if (item != null && dataField != null) {
|
|
try {
|
|
return item[dataField];
|
|
} catch (re :ReferenceError) {
|
|
// fallback to just returning the item
|
|
}
|
|
}
|
|
return item;
|
|
}
|
|
|
|
protected function handleChange (event :ListEvent) :void
|
|
{
|
|
if (_cmdOrFn != null && this.selectedIndex != -1) {
|
|
CommandEvent.dispatch(this, _cmdOrFn, selectedData);
|
|
}
|
|
}
|
|
|
|
/** The command (String) to submit, or the function (Function) to call
|
|
* when changed, */
|
|
protected var _cmdOrFn :Object;
|
|
}
|
|
}
|