40c32e0f04
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@784 ed5b42cb-e716-0410-a449-f6a68f950b19
63 lines
1.9 KiB
Java
63 lines
1.9 KiB
Java
//
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// $Id$
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//
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// Nenya library - tools for developing networked games
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// Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/nenya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.miso.client;
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import java.util.Collection;
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import java.awt.Graphics2D;
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import java.awt.Rectangle;
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import javax.swing.Icon;
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/**
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* Draws something to indicate a fascinating, clickable object in a scene.
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*/
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public interface SceneObjectIndicator
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{
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/**
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* Returns the bounds of the indicator when drawn.
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*/
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public Rectangle getBounds ();
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/**
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* Positions the indicator in the scene in relation to <code>key</code>
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*/
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public void layout (Graphics2D gfx, SceneObject key, Rectangle viewBounds,
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Collection<Rectangle> otherIndicators);
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/**
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* Called when the indicator is removed from the scene.
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*/
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public void removed ();
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/**
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* Paints the indicator in the scene. Always called after
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* {@link #layout(Graphics2D, SceneObject, Rectangle, Collection)}
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*/
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public void paint (Graphics2D gfx);
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/**
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* Updates the Icon and text for the indicator.
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*/
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public void update (Icon icon, String tiptext);
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}
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