Files
nenya/src/main/as/com/threerings/media/Ticker.as
T
Bruno Garcia 1c1032874a ArrayUtil --> Arrays.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1172 ed5b42cb-e716-0410-a449-f6a68f950b19
2011-06-17 22:18:01 +00:00

79 lines
2.2 KiB
ActionScript

//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media {
import flash.events.TimerEvent;
import flash.utils.Timer;
import com.threerings.util.Arrays;
/**
* Registers objects that wish to be sent a tick() call once per frame.
*/
public class Ticker
{
public function start () :void
{
_t.addEventListener(TimerEvent.TIMER, handleTimer);
_start = new Date().time;
_t.start();
}
public function stop () :void
{
_t.removeEventListener(TimerEvent.TIMER, handleTimer);
_t.stop();
}
public function handleTimer (event :TimerEvent) :void
{
tick(int(new Date().time - _start));
}
protected function tick (tickStamp :int) :void
{
for each (var tickable :Tickable in _tickables) {
tickable.tick(tickStamp);
}
}
public function registerTickable (tickable :Tickable) :void
{
_tickables.push(tickable);
}
public function removeTickable (tickable :Tickable) :void
{
Arrays.removeFirst(_tickables, tickable);
}
/** Everyone who wants to hear about our ticks. */
protected var _tickables :Array = [];
/** A timer that will fire every "frame". */
protected var _t :Timer = new Timer(1);
/** What time our ticker started running - tickStamps will be relative to this time. */
protected var _start :Number;
}
}