088bc4b88b
Sprite/AnimationManager -> AbstractMediaManager. A smidgen more progress on MediaOverlay, but we need to get these bits checked in ASAP. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@114 ed5b42cb-e716-0410-a449-f6a68f950b19
39 lines
1.4 KiB
Java
39 lines
1.4 KiB
Java
//
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// $Id$
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//
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// Nenya library - tools for developing networked games
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// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/nenya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.media;
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import java.awt.Graphics2D;
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/**
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* Provides the glue between {@link AbstractMediaManager} and {@link MediaPanel} and {@link
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* MediaOverlay}.
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*/
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public interface MediaHost
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{
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/**
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* Creates a graphics context for the component underlying this media host. This method can
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* return null if the component is not currently displayable. The graphics created must be
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* disposed by the caller.
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*/
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public Graphics2D createGraphics ();
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}
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