// // $Id$ // // Nenya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.flex { import flash.display.DisplayObjectContainer; import mx.core.ContainerCreationPolicy; import mx.core.UIComponent; import mx.containers.VBox; public class LazyContainer extends VBox { /** * Create a lazy container that will not create its children * until needed. * * @param creation a function that takes no args and returns * a UIComponent to be added to the container. */ public function LazyContainer (creation :Function) { _creation = creation; creationPolicy = ContainerCreationPolicy.NONE; } override public function createComponentsFromDescriptors ( recurse :Boolean = true) :void { super.createComponentsFromDescriptors(recurse); if (_creation != null) { addChild(_creation() as UIComponent); _creation = null; // assist gc } } protected var _creation :Function; } }