// // $Id$ // // Nenya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.flex { import flash.events.Event; import mx.controls.ComboBox; import mx.events.ListEvent; import com.threerings.util.CommandEvent; import com.threerings.util.Util; /** * A combo box that dispatches a command (or calls a function) when it is toggled. NOTE: Unlike the * other Command* controls, CommandComboBox does not guarantee that the CommandEvent is dispatched * after notifying all other listeners. */ public class CommandComboBox extends ComboBox { /** * The field of the selectedItem object used as the argument to the * command or function. If null, the entire selectedItem is passed as the argument. */ public var dataField :String = "data"; /** * Create a command combobox. * * @param cmdOrFn either a String, which will be the CommandEvent command to dispatch, * or a function, which will be called when changed. */ public function CommandComboBox (cmdOrFn :* = null) { CommandButton.validateCmd(cmdOrFn); _cmdOrFn = cmdOrFn; addEventListener(ListEvent.CHANGE, handleChange, false, int.MIN_VALUE); } /** * Set the command and argument to be issued when this button is pressed. */ public function setCommand (cmd :String) :void { _cmdOrFn = cmd; } /** * Set a callback function to call when the button is pressed. */ public function setCallback (fn :Function) :void { _cmdOrFn = fn; } /** * Set the selectedItem based on the data field. */ public function set selectedData (data :Object) :void { for (var ii :int = 0; ii < dataProvider.length; ++ii) { if (Util.equals(data, itemToData(dataProvider[ii]))) { this.selectedIndex = ii; return; } } // not found, clear the selection this.selectedIndex = -1; } /** * The value that will be passed to the command or function based on dataField and the * current selected item. */ public function get selectedData () :Object { return itemToData(this.selectedItem); } /** * Extract the data from the specified item. This can be expanded in the future * if we provide a 'dataFunction'. */ protected function itemToData (item :Object) :Object { return (dataField == null) ? item : ((item == null) ? null : item[dataField]); } protected function handleChange (event :ListEvent) :void { if (this.selectedIndex != -1) { CommandEvent.dispatch(this, _cmdOrFn, selectedData); } } /** The command (String) to submit, or the function (Function) to call * when changed, */ protected var _cmdOrFn :Object; } }