// // Nenya library - tools for developing networked games // Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.miso.client { import com.threerings.media.tile.Tile; import com.threerings.miso.util.MisoSceneMetrics; public class BaseTileIsoSprite extends TileIsoSprite { public function BaseTileIsoSprite (x :int, y :int, tileId :int, tile :Tile, metrics :MisoSceneMetrics) { super(x, y, tileId, tile, 0, metrics); } public override function layout (x :int, y :int, tile :Tile) :void { super.layout(x, y, tile); setSize(1, 1, VERT_OFFSET); } protected static const VERT_OFFSET :Number = 0.01; } }