// // $Id$ // // Nenya library - tools for developing networked games // Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved // http://code.google.com/p/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.jme.model; import java.io.IOException; import java.util.Properties; import com.jme.math.FastMath; import com.jme.math.Quaternion; import com.jme.math.Vector3f; import com.jme.renderer.Camera; import com.jme.scene.Controller; import com.jme.scene.Spatial; import com.jme.system.DisplaySystem; import com.jme.util.export.JMEExporter; import com.jme.util.export.JMEImporter; import com.jme.util.export.InputCapsule; import com.jme.util.export.OutputCapsule; /** * Orients its target towards the camera plane. */ public class BillboardController extends ModelController { /** Determines how the billboard is rotated. */ public enum Alignment { DIR_X_POS_Z(false, true), DIR_X_DIR_Z(false, false), POS_X_POS_Z(true, true), DIR_Z(false), POS_Z(true); /** Determines whether rotation is limited to the Z axis. */ public boolean isAxial () { return _axial; } /** Determines whether to tilt in the direction of the vector from the eyepoint to the * target's origin (the eye vector) as opposed to the camera direction. */ public boolean isEyeRelativeX () { return _eyeRelativeX; } /** Determines whether to swivel in the direction of the eye vector as opposed to the * camera direction. */ public boolean isEyeRelativeZ () { return _eyeRelativeZ; } Alignment (boolean eyeRelativeX, boolean eyeRelativeZ) { _eyeRelativeX = eyeRelativeX; _eyeRelativeZ = eyeRelativeZ; } Alignment (boolean eyeRelativeZ) { _axial = true; _eyeRelativeZ = eyeRelativeZ; } protected boolean _axial, _eyeRelativeX, _eyeRelativeZ; }; @Override public void configure (Properties props, Spatial target) { super.configure(props, target); _alignment = Enum.valueOf(Alignment.class, props.getProperty("alignment", "dir_x_pos_z").toUpperCase()); } // documentation inherited public void update (float time) { Camera cam = DisplaySystem.getDisplaySystem().getRenderer().getCamera(); if (!isActive() || cam == null) { return; } if (_alignment.isEyeRelativeZ()) { _target.getWorldTranslation().subtract(cam.getLocation(), _yvec); } else { _yvec.set(cam.getDirection()); } _zvec.set(_alignment.isAxial() ? Vector3f.UNIT_Z : cam.getUp()); if (_alignment.isEyeRelativeX()) { // use the forward vector as-is _yvec.normalizeLocal().cross(_zvec, _xvec); if (_xvec.length() < FastMath.FLT_EPSILON) { return; } _xvec.normalizeLocal().cross(_yvec, _zvec); } else { // project the forward vector onto the up plane _yvec.scaleAdd(-_zvec.dot(_yvec), _zvec, _yvec); if (_yvec.length() < FastMath.FLT_EPSILON) { return; } _yvec.normalizeLocal().cross(_zvec, _xvec); } // compute the world rotation with the axes and rotate into // parent's coordinate system Quaternion lrot = _target.getLocalRotation(); lrot.fromAxes(_xvec, _yvec, _zvec); Spatial parent = _target.getParent(); if (parent == null) { _rot.loadIdentity(); } else { _rot.set(parent.getWorldRotation()).inverseLocal(); } _rot.mult(lrot, lrot); } @Override public Controller putClone ( Controller store, Model.CloneCreator properties) { BillboardController bstore; if (store == null) { bstore = new BillboardController(); } else { bstore = (BillboardController)store; } super.putClone(bstore, properties); bstore._alignment = _alignment; return bstore; } @Override public void read (JMEImporter im) throws IOException { super.read(im); InputCapsule capsule = im.getCapsule(this); _alignment = Enum.valueOf(Alignment.class, capsule.readString("alignment", "DIR_X_POS_Z")); } @Override public void write (JMEExporter ex) throws IOException { super.write(ex); OutputCapsule capsule = ex.getCapsule(this); capsule.write(_alignment.name(), "alignment", "DIR_X_POS_Z"); } /** The alignment mode. */ protected Alignment _alignment; /** A temporary quaternion. */ protected Quaternion _rot = new Quaternion(); /** Temporary axis vectors. */ protected Vector3f _xvec = new Vector3f(), _yvec = new Vector3f(), _zvec = new Vector3f(); private static final long serialVersionUID = 1; }