// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.jme.model; import java.io.IOException; import java.util.Properties; import com.jme.math.Quaternion; import com.jme.math.Vector3f; import com.jme.scene.Controller; import com.jme.scene.Spatial; import com.jme.util.export.JMEExporter; import com.jme.util.export.JMEImporter; import com.jme.util.export.InputCapsule; import com.jme.util.export.OutputCapsule; import com.samskivert.util.StringUtil; import com.threerings.jme.Log; import com.threerings.jme.util.JmeUtil; /** * A procedural animation that rotates a node around at a constant angular * velocity. */ public class Rotator extends ModelController { @Override // documentation inherited public void configure (Properties props, Spatial target) { super.configure(props, target); _axis = JmeUtil.parseAxis(props.getProperty("axis", "x")); _velocity = Float.parseFloat(props.getProperty("velocity", "3.14")); } // documentation inherited public void update (float time) { if (!isActive()) { return; } _rot.fromAngleNormalAxis(time * _velocity, _axis); _target.getLocalRotation().multLocal(_rot); } @Override // documentation inherited public Controller putClone ( Controller store, Model.CloneCreator properties) { Rotator rstore; if (store == null) { rstore = new Rotator(); } else { rstore = (Rotator)store; } super.putClone(rstore, properties); rstore._axis = _axis; rstore._velocity = _velocity; return rstore; } @Override // documentation inherited public void read (JMEImporter im) throws IOException { super.read(im); InputCapsule capsule = im.getCapsule(this); _axis = (Vector3f)capsule.readSavable("axis", null); _velocity = capsule.readFloat("velocity", 0f); } @Override // documentation inherited public void write (JMEExporter ex) throws IOException { super.write(ex); OutputCapsule capsule = ex.getCapsule(this); capsule.write(_axis, "axis", null); capsule.write(_velocity, "velocity", 0f); } /** The axis about which to rotate. */ protected Vector3f _axis; /** The velocity at which to rotate in radians per second. */ protected float _velocity; /** A temporary quaternion. */ protected Quaternion _rot = new Quaternion(); private static final long serialVersionUID = 1; }