// // $Id$ // // Nenya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.media.util; import java.awt.DisplayMode; import java.awt.GraphicsDevice; import java.util.Comparator; import java.util.TreeSet; /** * Display mode related utilities. */ public class ModeUtil { /** * Gets a display mode that matches the specified parameters. The * screen resolution must match the specified resolution exactly, the * specified desired depth will be used if it is available, and if * not, the highest depth greater than or equal to the specified * minimum depth is used. The highest refresh rate available for the * desired mode is also used. */ public static DisplayMode getDisplayMode ( GraphicsDevice gd, int width, int height, int desiredDepth, int minimumDepth) { DisplayMode[] modes = gd.getDisplayModes(); final int ddepth = desiredDepth; // we sort modes in order of desirability Comparator mcomp = new Comparator() { public int compare (DisplayMode m1, DisplayMode m2) { int bd1 = m1.getBitDepth(), bd2 = m2.getBitDepth(); int rr1 = m1.getRefreshRate(), rr2 = m2.getRefreshRate(); // prefer the desired depth if (bd1 == ddepth && bd2 != ddepth) { return -1; } else if (bd2 == ddepth && bd1 != ddepth) { return 1; } // otherwise prefer higher depths if (bd1 != bd2) { return bd2 - bd1; } // for same bitrates, prefer higher refresh rates return rr2 - rr1; } }; // but we only add modes that meet our minimum requirements TreeSet mset = new TreeSet(mcomp); for (int i = 0; i < modes.length; i++) { if (modes[i].getWidth() == width && modes[i].getHeight() == height && modes[i].getBitDepth() >= minimumDepth && modes[i].getRefreshRate() <= 75) { mset.add(modes[i]); } } return (mset.size() > 0) ? mset.first() : null; } /** * Returns a string representation of the supplied display mode. */ public static String toString (DisplayMode mode) { return "[width=" + mode.getWidth() + ", height=" + mode.getHeight() + ", depth=" + mode.getBitDepth() + ", refresh=" + mode.getRefreshRate() + "]"; } }