// // $Id$ // // Nenya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/nenya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.flash { import flash.ui.ContextMenuItem; import flash.events.ContextMenuEvent; import com.threerings.util.CommandEvent; /** */ public class MenuUtil { /** * Create a menu item that will submit a controller command when selected. */ public static function createControllerMenuItem ( caption :String, cmdOrFn :Object, arg :Object = null, separatorBefore :Boolean = false, enabled :Boolean = true, visible :Boolean = true) :ContextMenuItem { var item :ContextMenuItem = new ContextMenuItem(caption, separatorBefore, enabled, visible); item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, function (event :ContextMenuEvent) :void { CommandEvent.dispatch(event.mouseTarget, cmdOrFn, arg); }); return item; } } }