Andrzej Kapolka
f87f335ca7
Added the ability to render meshes in multiple passes with different
...
render states. Cleaned up some formatting.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@25 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-08-11 21:46:21 +00:00
Mark Johnson
5376be6a88
What's everyone's favourite kind of safety?
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Type Safety!!
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@19 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-07-22 00:35:05 +00:00
Mark Johnson
6913e5a127
Created an ExtendedTraversalPred that can check if the movement from one
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tile to another is traversable instead of just the destination being a
traversable tile
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@18 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-07-21 08:23:42 +00:00
Ray Greenwell
005043bf6c
Handle CloneNotSupportedException in a standard and most-correct way.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@17 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-07-13 18:08:03 +00:00
Michael Bayne
c2117ee86d
Behold, Nenya, Ring of Water and repository for our media and animation related
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goodies, both Java 2D and LWJGL/JME 3D.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-06-23 18:07:28 +00:00