Michael Bayne
e00b4ddd6b
Switch to new logging API.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@510 ed5b42cb-e716-0410-a449-f6a68f950b19
2008-05-27 22:55:10 +00:00
Mike Thomas
8a2e67831e
Also need to cope with non-component _root in BackFrameManager
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@228 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-05-04 23:14:26 +00:00
Michael Bayne
095c718244
Render to the applet instead of its parent window since that doesn't work.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@223 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-05-03 22:56:29 +00:00
Michael Bayne
b6f5317ad2
More header patrol.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@158 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-02-24 00:38:17 +00:00
Dave Hoover
120e9c0db9
Actually substitute keywords (these files are chock full of stale $Id$ tags)
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@119 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-24 00:22:12 +00:00
Michael Bayne
a8de5bb789
A whole bunch of refactoring to support a MediaOverlay which will allow us to
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render sprites and animations anywhere in the frame for those times when you
just need to draw outside the lines.
The actual MediaOverlay isn't done yet, but all the refactoring to support it
is done, so the rest should be easy. In theory this shouldn't break anything
(like the Yohoho build), but we're about to find out.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@112 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-20 01:09:53 +00:00
Michael Bayne
c2117ee86d
Behold, Nenya, Ring of Water and repository for our media and animation related
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goodies, both Java 2D and LWJGL/JME 3D.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-06-23 18:07:28 +00:00