things properly if they do. Simply stealing our target sprite's _bounds will
not result in the necessary calls to addDirtyRegion() if they change due to
calls to setLocation() on our (now unmanaged) target sprite.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@89 ed5b42cb-e716-0410-a449-f6a68f950b19
and efficiently dirty old and new bounds when our bounds change.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@88 ed5b42cb-e716-0410-a449-f6a68f950b19
- Ability to set a locale prefix in which to search for locale-specific images.
- Ability to clear the image cache (we want to do this when we switch locales, otherwise we end up with wrong-language images cached.)
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@83 ed5b42cb-e716-0410-a449-f6a68f950b19
applet. We don't need to do the same restore from back buffer stuff we do for a
ManagedJFrame.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@43 ed5b42cb-e716-0410-a449-f6a68f950b19
tile to another is traversable instead of just the destination being a
traversable tile
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@18 ed5b42cb-e716-0410-a449-f6a68f950b19