snapshotting works and my scale hack throws it out of wack.
Uhhh. I know I wasn't booching it and running out-of-synch code
together, because everything's in this class and I had loads
of trace logging in here when I was working with it on monday.
I wouldn't believe myself if I hadn't been there.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@466 ed5b42cb-e716-0410-a449-f6a68f950b19
A: shit like this.
30 minutes of tweaking and trying things to get it to ACTUALLY snapshot at
specified size. The damn video control always says that videoWidth and
videoHeight are 0, but if you size the Camera correctly and attach the video
it works. Turns out that the video control, when snapshotted into a
bitmapdata, always thinks it's 160x120, but if we scale it up we can see
the pixel data that's really there. What the fuck?!
Oh well, it works now, but why does adobe make these things so difficult?
The only reason I got it working was trial and error and cargo-culting off
the example in Camera's API docs. Jeez.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@465 ed5b42cb-e716-0410-a449-f6a68f950b19