Commit Graph

5 Commits

Author SHA1 Message Date
Mike Thomas 493e1f1a8b New type of sprite that wraps an animation. This is useful for moving animations. It's also useful, thanks to some wackiness in the MediaPanel for making animations appear in appropriate places in the render order compared to sprites.
I'd really prefer to put this in the sprite package, but putting it here means I don't have to publicize the willStart/willFinish/didFinish functions on Animation.  I'm open to suggestions for better solutions to that one...


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@96 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-12-16 00:51:03 +00:00
Michael Bayne 23f305aa81 Make the first sentence not overlong so as to play nicely with javadoc.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@92 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-12-05 07:00:42 +00:00
Michael Bayne 20021d7eab Fixed typo.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@91 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-12-05 06:59:48 +00:00
Michael Bayne 7850123988 Factored some duplicated code into a shared method that can be used to easily
and efficiently dirty old and new bounds when our bounds change.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@88 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-12-05 06:51:41 +00:00
Michael Bayne c2117ee86d Behold, Nenya, Ring of Water and repository for our media and animation related
goodies, both Java 2D and LWJGL/JME 3D.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-06-23 18:07:28 +00:00