Charlie Groves
6451cfffae
Don't update the bundle until we're done iterating over it. Fuck if I know how this worked up until now
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@405 ed5b42cb-e716-0410-a449-f6a68f950b19
2008-01-31 22:02:01 +00:00
Dave Hoover
56df6f1913
Truth in commenting: the DirectoryTileSetBundler isn't rewriting things in our own image format
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@392 ed5b42cb-e716-0410-a449-f6a68f950b19
2008-01-10 19:55:45 +00:00
Dave Hoover
9733142d35
It's not a perfect solution, but make it so we can call the tile trimming task and
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not actually write out new image to a file if we don't need to.
This cuts my tileset building from 42 seconds to 22 when no files have changed
(as opposed to 4 when it was skipping it altogether, but winding up with a hosed
tsbundles.dat), so it's at least a decent bit better.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@391 ed5b42cb-e716-0410-a449-f6a68f950b19
2008-01-10 19:51:24 +00:00
Dave Hoover
9458c0704a
Truth in commenting: don't claim we can't trim something and then immediately turn around and trim it.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@390 ed5b42cb-e716-0410-a449-f6a68f950b19
2008-01-10 19:27:49 +00:00
Dave Hoover
7ef9682355
We can't skip these tilesets even if they're up to date like this, since we would've
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done some extra logic & changed the tileset on the bundle. I obviously want to fix this
so things aren't so insanely grindy when nothing's changed, but it's time to run for my
train, so in the meantime I'm going to make this burn cpu but do the right thing.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@389 ed5b42cb-e716-0410-a449-f6a68f950b19
2008-01-10 01:45:15 +00:00
Charlie Groves
ce1649d79b
Don't adjust the image path to end in .raw since we're actually making .pngs
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@380 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-12-13 19:17:42 +00:00
Mike Thomas
c73ec397e0
The old way I had the Directory-based bundlers checking for out-of-dateness was prone to error in the face of new files or unfortunate subdirectory situations. Now check on an entry-by-entry basis instead, which is much happier.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@351 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-11-15 21:56:34 +00:00
Mike Thomas
d6b01cab7a
Enable keyword substitution on these new files.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@348 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-11-13 19:24:53 +00:00
Mike Thomas
f57e973987
Rather than forcing a rebuild of our tileset and component bundles every time when we're deploying to a directory bundle, decide based on the oldest modification time stamp of any file within the directory. Otherwise, these builds get crazy long.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@347 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-11-13 18:29:49 +00:00
Mike Thomas
ee73dd43de
New type of ResourceBundle - NetworkResourceBundle - This bundle grabs its resources over HTTP from a root URL rather than from a local jar file. To make use of this, we need a way to put all the contents of the bundle into an appropriate directory instead of a jar, including its metadata, so some new Bundler Tasks were created to do this. Finally, allow tile set trimming to be done to a non-raw image format through passing an optional imgFormat parameter. If no parameter is passed, it'll default ot the old behavior of using raw/FastIO. Note that to use network bundles, you can set the set_type in the resource manager.properties file. (e.g. "resource.set_type.tilesets = network") If no set_type is set for a resource set, it defaults to a normal FileResourceBundle
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@343 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-11-13 01:12:18 +00:00
Mike Thomas
b9d255b032
We can't reliably make the decision as to how to load the image (FastImageIO/raw v normal) at the ResourceManager level - the path name by this point may be a file in the cache which will have lost its indicative extension. Instead, make the decision before we turn the resource path into an actual file name. This fixes YPP's current image loading issues.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@318 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-29 20:15:25 +00:00
Michael Bayne
ee10bb11ed
Extract FileResourceBundle into a separate subclass and hide it away from the
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rest of the world.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@312 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-26 20:08:38 +00:00
Michael Bayne
ecc173d6ad
Revamped image loading such that the ResourceManager handles loading images
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given a resource path so that it can be smart about loading from files versus
streams depending on what works based based on where the resources are coming
from. Also moved FastImageIO into com.threerings.resource to avoid a dependence
on com.threerings.media in resource.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@310 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-26 19:50:53 +00:00
Charlie Groves
205d57a7fe
Allow TileSetRuleSets to specify a custom tileset tag name, and use that to allow UniformTileSets as <uniformTileset> in addition to the existing SwissArmyTileSets as <tileset> in the bundle tasks.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@281 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-02 23:18:16 +00:00
Dave Hoover
f57c408d7f
If something goes wrong adding our tileset to the bundle, throw an exception so that
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things fail & attract attentino, rather than trying to work around it and printing
a stack trace that will likely go unnoticed amidst a slew of other build messages.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@273 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-07-13 18:07:29 +00:00
Michael Bayne
b6f5317ad2
More header patrol.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@158 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-02-24 00:38:17 +00:00
Mike Thomas
186327b3d1
CopyUtils has been deprecated, using IOUtils instead.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@124 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-24 21:36:24 +00:00
Dave Hoover
120e9c0db9
Actually substitute keywords (these files are chock full of stale $Id$ tags)
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@119 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-24 00:22:12 +00:00
Michael Bayne
c2117ee86d
Behold, Nenya, Ring of Water and repository for our media and animation related
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goodies, both Java 2D and LWJGL/JME 3D.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-06-23 18:07:28 +00:00