Mike Thomas
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e4bb6ac088
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Character sprite's location should take into account the origin of the action sequence it's set to.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@974 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-10 23:44:21 +00:00 |
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Mike Thomas
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57f020afb8
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Enough AS cast implementation to render a basic character sprite from component bundles.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@970 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-08-10 20:28:25 +00:00 |
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Mike Thomas
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44355a27c8
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First checkpoint bit of cast ported to AS.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@964 ed5b42cb-e716-0410-a449-f6a68f950b19
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2010-07-29 04:01:57 +00:00 |
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