From ef35b3764865f7bd1be18274354d52cee3353ac2 Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Tue, 8 May 2007 01:56:53 +0000 Subject: [PATCH] We need to create a new array when we're *not* using shaders. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@230 ed5b42cb-e716-0410-a449-f6a68f950b19 --- src/java/com/threerings/jme/model/SkinMesh.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/java/com/threerings/jme/model/SkinMesh.java b/src/java/com/threerings/jme/model/SkinMesh.java index 9d5c0b6f..28dfaa36 100644 --- a/src/java/com/threerings/jme/model/SkinMesh.java +++ b/src/java/com/threerings/jme/model/SkinMesh.java @@ -288,8 +288,8 @@ public class SkinMesh extends ModelMesh } mstore._ovbuf = _ovbuf; mstore._onbuf = _onbuf; - mstore._vbuf = (sstate == null) ? _vbuf : new float[_vbuf.length]; - mstore._nbuf = (sstate == null) ? _nbuf : new float[_nbuf.length]; + mstore._vbuf = (sstate == null) ? new float[_vbuf.length] : _vbuf; + mstore._nbuf = (sstate == null) ? new float[_nbuf.length] : _nbuf; return mstore; }