diff --git a/src/as/com/threerings/flash/AlphaFade.as b/src/as/com/threerings/flash/AlphaFade.as new file mode 100644 index 00000000..befde748 --- /dev/null +++ b/src/as/com/threerings/flash/AlphaFade.as @@ -0,0 +1,68 @@ +// +// $Id: AnimationImpl.as 263 2007-06-14 18:20:16Z dhoover $ +// +// Nenya library - tools for developing networked games +// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved +// http://www.threerings.net/code/nenya/ +// +// This library is free software; you can redistribute it and/or modify it +// under the terms of the GNU Lesser General Public License as published +// by the Free Software Foundation; either version 2.1 of the License, or +// (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +package com.threerings.flash { + +import flash.display.DisplayObject; + +/** + * An Animation that linearly transitions the alpha attribute of a given display object from + * one value to another and optionally executes a callback function when the transition is + * complete. + */ +public class AlphaFade extends AnimationImpl +{ + /** + * Constructs a new AlphaFade instance. The alpha values should lie in [0, 1] and the + * duration is measured in milliseconds. + */ + public function AlphaFade (disp :DisplayObject, from :Number = 0, to :Number = 1, + duration :Number = 1, done :Function = null) + { + _disp = disp; + _from = from; + _to = to; + _duration = duration; + _done = done; + } + + override public function updateAnimation (elapsed :Number) :void + { + if (elapsed < _duration) { + _disp.alpha = _from + ((_to - _from) * elapsed) / _duration; + return; + } + + _disp.alpha = _to; + stopAnimation(); + if (_done != null) { + _done(); + } + } + + protected var _disp :DisplayObject; + protected var _from :Number; + protected var _to :Number; + protected var _duration :Number; + protected var _done :Function; + +} +}