It's not drawing the real tile/art assets yet, but handles enough of the model correctly to draw boxes for each base/object tile.

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@928 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Mike Thomas
2010-06-16 22:56:48 +00:00
parent 25ee5e9134
commit e42ebae867
9 changed files with 322 additions and 7 deletions
+1
View File
@@ -36,5 +36,6 @@
<include name="aspirin.swc"/>
<include name="naryalib*.swc"/>
<include name="flexlib*.swc"/>
<include name="as3isolib.swc"/>
</fileset>
</project>