Don't remove and re-add children, that's much more expensive

and will trigger events. Instead, sort the children and then
set their indicies.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@461 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Ray Greenwell
2008-04-08 19:37:53 +00:00
parent 17829f4ae5
commit c925794d22
+11 -11
View File
@@ -36,26 +36,26 @@ public class DisplayUtil
*
* comp is a function that takes two DisplayObjects, and returns int -1 if the first
* object should appear before the second in the container, 1 if it should appear after,
* and 0 if the order does not matter.
* and 0 if the order does not matter. If omitted, Comparators.COMPARABLE
* will be used- all the children should implement Comparable.
*/
public static function sortDisplayChildren (container :DisplayObjectContainer, comp :Function) :void
public static function sortDisplayChildren (
container :DisplayObjectContainer, comp :Function = null) :void
{
var numChildren :int = container.numChildren;
// put all children in an array
var children :Array = new Array(numChildren);
// pull the display children into an array.
// guess that removing children from the end of a DisplayObjectContainer
// is more efficient than removing them from the beginning.
for (var i :int = numChildren - 1; i >= 0; --i) {
children[i] = container.removeChildAt(i);
var ii :int;
for (ii = 0; ii < numChildren; ii++) {
children[ii] = container.getChildAt(ii);
}
// stable sort the array
ArrayUtil.stableSort(children, comp);
// add children back to the container
for each (var child :DisplayObject in children) {
container.addChild(child);
// set their new indexes
for (ii = 0; ii < numChildren; ii++) {
container.setChildIndex(DisplayObject(children[ii]), ii);
}
}