Behold, Nenya, Ring of Water and repository for our media and animation related
goodies, both Java 2D and LWJGL/JME 3D. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
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//
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// $Id: ImageLoadingSpeed.java 3099 2004-08-27 02:21:06Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.media;
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import java.awt.image.BufferedImage;
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import javax.imageio.ImageIO;
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import java.io.*;
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import com.threerings.media.image.FastImageIO;
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/**
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* Tests our image loading speed.
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*/
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public class ImageLoadingSpeed
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{
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public static void main (String[] args)
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{
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if (args.length < 1) {
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System.err.println("Usage: ImageLoadingTest image");
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System.exit(-1);
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}
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File file = new File(args[0]);
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File ffile = new File(args[0] + FastImageIO.FILE_SUFFIX);
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try {
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BufferedImage image = ImageIO.read(file);
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FastImageIO.write(image, new FileOutputStream(ffile));
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} catch (IOException ioe) {
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ioe.printStackTrace(System.err);
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System.exit(-1);
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}
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long start = System.currentTimeMillis();
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int iter = 0;
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while (true) {
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try {
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FastImageIO.read(ffile).getWidth();
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} catch (IOException ioe) {
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ioe.printStackTrace(System.err);
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System.exit(-1);
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}
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if (++iter == 100) {
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long now = System.currentTimeMillis();
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long elapsed = now - start;
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System.err.println("Loaded " + args.length +
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" images a total of " + iter +
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" times in " + elapsed + "ms.");
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System.err.println("An average of " + (elapsed/iter) +
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"ms per image.");
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System.gc();
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try { Thread.sleep(1000); } catch (Throwable t) {}
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start = now;
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iter = 0;
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}
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}
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}
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}
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